Difference between revisions of "Amulet of magic regeneration"
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{{flavour|An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic.}} | {{flavour|An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic.}} | ||
− | An '''amulet of magic regeneration''' increases its wearer's [[MP]] regeneration rate by a flat 0.4 MP/turn, hastening the MP recovery rate of your character. | + | An '''amulet of magic regeneration''' increases its wearer's [[MP]] regeneration rate by a flat +0.4 MP/turn, hastening the MP recovery rate of your character. Magic regeneration doesn't work until you are at maximum HP, where the amulet will "attune" itself to you. |
− | == | + | ==Strategy== |
− | An amulet of magic regeneration is quite welcome for spellcasters, especially ones who don't have access to some type of [[ | + | An amulet of magic regeneration is quite welcome for spellcasters, especially ones who don't have access to some type of [[channeling]] or [[Vehumet]]'s MP recovery. Characters with [[spirit shield]] by some means other than an [[amulet of guardian spirit]] may also find it useful. |
==History== | ==History== |
Revision as of 05:43, 12 September 2022
Version 0.29: This article may not be up to date for the latest stable release of Crawl.
An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic. |
An amulet of magic regeneration increases its wearer's MP regeneration rate by a flat +0.4 MP/turn, hastening the MP recovery rate of your character. Magic regeneration doesn't work until you are at maximum HP, where the amulet will "attune" itself to you.
Strategy
An amulet of magic regeneration is quite welcome for spellcasters, especially ones who don't have access to some type of channeling or Vehumet's MP recovery. Characters with spirit shield by some means other than an amulet of guardian spirit may also find it useful.
History
- Prior to 0.28, magic regeneration regenerated 0.25 MP/turn.
- The amulet of magic regeneration was added in 0.18. This amulet was useless for followers of Pakellas, who don't regenerate MP.