Amulet of regeneration
|An amulet that increases the wearer's natural regeneration rate. In order to function, it must first attune itself to the wearer's body at full health.|
An amulet of regeneration increases its wearer's regeneration rate by 40, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial. When natural healing is unavailable, the amulet's effects are less impressive; deep dwarves and bloodless vampires gain no HP regeneration whatsoever from wearing it, but it does help you recover from sickness significantly faster.
Increased regeneration does not begin until after your HP has been at maximum while wearing the amulet, so there's no point in swapping one on after a battle to recover faster.
Sources of regeneration are generally very welcome. Reducing the time spent recovering between battles makes it less likely for new enemies to spawn on your current floor or find you while wandering, and is very welcome for players looking to maximize their score. Don't be afraid to swap it out for a needed resistance, however.
Prior to 0.18, the amulet of regeneration began working immediately and also increased the wearer's metabolism.
|Amulets||Acrobat • Faith • Guardian spirit • Gourmand • Harm • Inaccuracy • Magic regeneration • Rage • Reflection • Regeneration|
|Rings||Attention • Dexterity • Evasion • Fire • Flight • Ice • Intelligence • Magical power • Poison resistance • Positive energy • Protection • Protection from cold • Protection from fire • Protection from magic • Resist corrosion • See invisible • Slaying • Stealth • Strength • Teleportation • Wizardry|