Difference between revisions of "Floating eye"
(strategy. also a floating eye's charge remains no matter what (waited hundreds of turns, didn't go away)) |
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* An incredibly deadly monster. Being paralysed for 7 turns (lowering your [[EV]] and [[SH]] to practically 0) near any monster can easily be fatal. Most dangerous to [[EV]]-based fighters, though anyone should take great caution. | * An incredibly deadly monster. Being paralysed for 7 turns (lowering your [[EV]] and [[SH]] to practically 0) near any monster can easily be fatal. Most dangerous to [[EV]]-based fighters, though anyone should take great caution. | ||
* Unlike some other gaze attacks, they don't require line of fire to gaze at you. If you can see them, you are at risk (unless you are behind a translucent wall). They can fire through [[iron grate]]s and [[statue]]s. [[Willpower]] provides no protection, either. The only ways to prevent paralysis are to be a [[Formicid]] or a follower of [[Jiyva]]. You are rendered immune for paralysis for 1-3 turns after a paralysis ends, but this means that you were paralysed in the first place. | * Unlike some other gaze attacks, they don't require line of fire to gaze at you. If you can see them, you are at risk (unless you are behind a translucent wall). They can fire through [[iron grate]]s and [[statue]]s. [[Willpower]] provides no protection, either. The only ways to prevent paralysis are to be a [[Formicid]] or a follower of [[Jiyva]]. You are rendered immune for paralysis for 1-3 turns after a paralysis ends, but this means that you were paralysed in the first place. | ||
− | * Thankfully, floating eyes are fragile, and are easily one-shot by most mid-level characters. However, this won't save you if you can't hit the monster in the first place. [[Penetration|piercing]] and [[smite-targeted]] attacks are good; [[Airstrike]], [[ | + | * Thankfully, floating eyes are fragile, and are easily one-shot by most mid-level characters. However, this won't save you if you can't hit the monster in the first place. [[Penetration|piercing]] and [[smite-targeted]] attacks are good; [[Airstrike]], [[javelin]]s, [[lightning rod]]s, etc. all work well if the eye if behind an enemy. |
*If you don't have a means of killing one quickly, try using a [[scroll of fear]]; floating eyes have terrible willpower, and chasing them off temporarily will give you time to deal with their allies without risk of sudden paralysis. A [[scroll of fog]] will also help by breaking line of sight, giving you time to take out closer enemies or escape. | *If you don't have a means of killing one quickly, try using a [[scroll of fear]]; floating eyes have terrible willpower, and chasing them off temporarily will give you time to deal with their allies without risk of sudden paralysis. A [[scroll of fog]] will also help by breaking line of sight, giving you time to take out closer enemies or escape. | ||
*Floating eyes do not lose charge if you break line of sight. A fully charged floating eye will remain fully charged until you encounter it again. | *Floating eyes do not lose charge if you break line of sight. A fully charged floating eye will remain fully charged until you encounter it again. |
Revision as of 20:54, 23 June 2023
For a list of all eyeballs, see list of eyeballs.
floating eye G | |
---|---|
HP | 10-22 |
HD | 9 |
XP | 142 |
Speed | 10 |
AC | 0 |
EV | 1 |
Will | 10
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | floating eye, floating eye |
Flags | See invisible Flying Unbreathing |
A floating eyeball, said to be one of the servitors of Jiyva. It possesses a gaze that can eventually paralyze even the most strong-willed of adventurers.
“El ojo que ves |
Contents
Useful Info
Floating eyes are harmless on their own, but in certain situations are considered one of the deadliest monsters in the game. Although they have no means of dealing damage themselves, they are capable of paralysing you with their irresistible smite-targeted gaze attack, rendering you easy prey for all other monsters in the area for 2 to 7 turns. They can be found in the Dungeon, the Vaults, the Depths, and the Slime Pits; they can also be summoned by monsters with the Summon Eyeballs spell.
Spells
Spell set I | ||
---|---|---|
Slot1 | Paralysis Gaze | Magical flag |
Tips & Tricks
- An incredibly deadly monster. Being paralysed for 7 turns (lowering your EV and SH to practically 0) near any monster can easily be fatal. Most dangerous to EV-based fighters, though anyone should take great caution.
- Unlike some other gaze attacks, they don't require line of fire to gaze at you. If you can see them, you are at risk (unless you are behind a translucent wall). They can fire through iron grates and statues. Willpower provides no protection, either. The only ways to prevent paralysis are to be a Formicid or a follower of Jiyva. You are rendered immune for paralysis for 1-3 turns after a paralysis ends, but this means that you were paralysed in the first place.
- Thankfully, floating eyes are fragile, and are easily one-shot by most mid-level characters. However, this won't save you if you can't hit the monster in the first place. piercing and smite-targeted attacks are good; Airstrike, javelins, lightning rods, etc. all work well if the eye if behind an enemy.
- If you don't have a means of killing one quickly, try using a scroll of fear; floating eyes have terrible willpower, and chasing them off temporarily will give you time to deal with their allies without risk of sudden paralysis. A scroll of fog will also help by breaking line of sight, giving you time to take out closer enemies or escape.
- Floating eyes do not lose charge if you break line of sight. A fully charged floating eye will remain fully charged until you encounter it again.
History
Floating eyes used to be called giant eyeballs until 0.18, where they saw several other changes. They used to be slow, but now move at normal speed. Their gaze used to work immediately, but now must charge over several turns. And finally, they now show up sometimes in the Depths.