Difference between revisions of "Haste"

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{{flavour|Speeds the actions of a creature.}}
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'''Haste''' is a status and a monster-only spell that increases the speed of all actions.
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==Effect==
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[[Status effect#Haste|Hasted]] entities have their actions take 2/3rds as long. This makes players and monsters alike significantly more dangerous, as acting more often makes them more effective at virtually everything they do.
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Other than the spell, players and monsters can get this status via a [[potion of haste]] or as a result of going [[berserk]].
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[[Cheibriados]] hates the haste effect; unintentional hastes will be blocked, intentional hastes will result in [[penance]].
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==Monster Spell==
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The Haste spell gives the hasted status to its user.
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{{monsters with spell}}
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A separate spell ([[Haste Other]]) allows monsters to give the haste status to other creatures. However, fairly few monsters possess it, and no monsters have both spells at once. The separation between the two monster spells and the resultant inability of [[dread lich]]es and [[deep elf sorcerer]]s to haste their summons is more of an artifact of the way monster spellcasting is implemented than a mercy on the part of the developers.
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==History==
 
{{Spell
 
{{Spell
 
|name=Haste
 
|name=Haste
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|school2=
 
|school2=
 
|school3=
 
|school3=
|sources=<div>
 
*[[Book of Enchantments]]
 
*[[Book of Wizardry]]
 
</div>
 
 
|castingnoise=5
 
|castingnoise=5
 
|spellnoise=0
 
|spellnoise=0
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|sources=[[Book of Enchantments]]
 
}}
 
}}
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*Prior to [[0.20]], haste would cause [[magic contamination]] and [[hunger]] over time. The [[wand of hasting]] existed as another plentiful means of haste.
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*Prior to [[0.19]], Haste was a level 6 [[Charms]] spell available to players; the player version allowed you to target either yourself or another creature, though players had to watch out for [[magic contamination]].
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*Prior to [[0.8]], Haste made all actions twice as fast.
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*In very early versions of Crawl it was a level 8 spell: magic contamination did not yet exist, meaning that this spell could be spammed with no downsides other than food costs, so it merited being a higher level.
  
{{Flavour|This spell speeds the actions of a creature. Hasting yourself will increase your magical contamination.}}
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[[Category:Status effects]]
 
 
[[Haste]] is a level 6 [[Charms]] spell which gives you the Haste condition, causing you to perform all actions 50% faster (2/3 normal time). Increased [[spell power]] increases the spell's duration. A [[potion of speed]] produces a similar effect.
 
 
 
Repeated use of the spell to maintain the haste condition causes [[magic contamination]].
 
 
 
Note the difference between this spell and [[Swiftness]], the level 2 [[Charms]]/[[Air Magic]] spell which speeds your movement only, at the cost of [[Stealth]] and [[Traps & Doors|trap detection]]. Haste and swiftness stack.
 
 
 
==Monster spell==
 
This spell functions identically for monsters, with one important exception: monsters that only possess the basic spell Haste cannot haste their allies.  There exists a separate spell [[Haste Other]], which allows monsters to do just that. However, fairly few monsters possess it, and even fewer possess both it and Haste, some [[ogre mage|ogre magi]] being among the few examples.
 
 
 
The separation between the two monster spells, and the resultant inability of [[ancient lich]]es and [[deep elf sorcerer]]s to haste their summons, is more of an artifact of the way monster spellcasting is implemented than a mercy on the part of the developers.
 
 
 
==History==
 
Prior to [[0.8]], Haste made all actions 100% faster.
 
 
 
[[Category:Conditions]]
 
 
[[Category:Movement]]
 
[[Category:Movement]]
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[[Category:Monster spells]]

Latest revision as of 21:26, 26 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Speeds the actions of a creature.

Haste is a status and a monster-only spell that increases the speed of all actions.

Effect

Hasted entities have their actions take 2/3rds as long. This makes players and monsters alike significantly more dangerous, as acting more often makes them more effective at virtually everything they do.

Other than the spell, players and monsters can get this status via a potion of haste or as a result of going berserk.

Cheibriados hates the haste effect; unintentional hastes will be blocked, intentional hastes will result in penance.

Monster Spell

The Haste spell gives the hasted status to its user.

The following enemies cast Haste:

The following enemies may be able to cast Haste, depending on their spell set:

A separate spell (Haste Other) allows monsters to give the haste status to other creatures. However, fairly few monsters possess it, and no monsters have both spells at once. The separation between the two monster spells and the resultant inability of dread liches and deep elf sorcerers to haste their summons is more of an artifact of the way monster spellcasting is implemented than a mercy on the part of the developers.

History

Haste.png Haste
Level 6
School1 Charms
Source(s) Book of Enchantments
Casting noise 5
Spell noise 0
  • Prior to 0.20, haste would cause magic contamination and hunger over time. The wand of hasting existed as another plentiful means of haste.
  • Prior to 0.19, Haste was a level 6 Charms spell available to players; the player version allowed you to target either yourself or another creature, though players had to watch out for magic contamination.
  • Prior to 0.8, Haste made all actions twice as fast.
  • In very early versions of Crawl it was a level 8 spell: magic contamination did not yet exist, meaning that this spell could be spammed with no downsides other than food costs, so it merited being a higher level.