Difference between revisions of "Chain of Chaos"
(version bump) |
(get the effects down) |
||
Line 1: | Line 1: | ||
{{version030}} | {{version030}} | ||
− | |||
{{flavour|Creates an arc of pure chaos, striking nearby creatures with unpredictable effects. The arc can touch upon the caster without harming them.}} | {{flavour|Creates an arc of pure chaos, striking nearby creatures with unpredictable effects. The arc can touch upon the caster without harming them.}} | ||
'''Chain of Chaos''' is a spell which has a wide variety of possible effects,<ref>{{source ref|0.30.1|beam.cc|613}}</ref> much like the [[chaos]] weapon brand. Compared to chaos attacks, this spell also has a chance to heal or [[ensnare]] the target. | '''Chain of Chaos''' is a spell which has a wide variety of possible effects,<ref>{{source ref|0.30.1|beam.cc|613}}</ref> much like the [[chaos]] weapon brand. Compared to chaos attacks, this spell also has a chance to heal or [[ensnare]] the target. | ||
Line 6: | Line 5: | ||
{{monsters with spell}} | {{monsters with spell}} | ||
− | == | + | ==Possible Effects== |
− | + | {|class="wikitable" | |
+ | ! '''Wand effect''' || '''Probability''' | ||
+ | |- | ||
+ | !colspan=2|Damaging | ||
+ | |- | ||
+ | |Fire || 13.8% | ||
+ | |- | ||
+ | |Ice || 13.8% | ||
+ | |- | ||
+ | |Electricity || 13.8% | ||
+ | |- | ||
+ | |Poison || 13.8% | ||
+ | |- | ||
+ | |Negative Energy || 13.8% | ||
+ | |- | ||
+ | |Holy || 6.9% | ||
+ | |- | ||
+ | |Acid || 1% | ||
+ | |- | ||
+ | |[[Wand of light|Light]]|| 1% | ||
+ | |- | ||
+ | |[[Damnation]] || 1% | ||
+ | |- | ||
+ | |[[Sticky Flame]] || 1% | ||
+ | |- | ||
+ | |[[Mindburst]]|| 1% | ||
+ | |- | ||
+ | !colspan=2|Status | ||
+ | |- | ||
+ | |[[Confusion]] || 2.8% | ||
+ | |- | ||
+ | |[[Slow]] || 2% | ||
+ | |- | ||
+ | |[[Haste]] || 2% | ||
+ | |- | ||
+ | |[[Agility]] || 2% | ||
+ | |- | ||
+ | |[[Banishment]] || 1% | ||
+ | |- | ||
+ | |[[Teleportation]] || 1% | ||
+ | |- | ||
+ | |[[Paralysis]] || 1% | ||
+ | |- | ||
+ | |[[Petrify]]ing || 1% | ||
+ | |- | ||
+ | |[[Berserk]] || 1% | ||
+ | |- | ||
+ | |[[Polymorph]] || 1% | ||
+ | |- | ||
+ | |[[Might]] || 0.8% | ||
+ | |- | ||
+ | |Healing || 0.8% | ||
+ | |- | ||
+ | |[[Potion of resistance|resistance]] || 0.8% | ||
+ | |- | ||
+ | |[[Ensnare]] || 0.8% | ||
+ | |} | ||
==History== | ==History== |
Revision as of 03:13, 12 August 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Creates an arc of pure chaos, striking nearby creatures with unpredictable effects. The arc can touch upon the caster without harming them. |
Chain of Chaos is a spell which has a wide variety of possible effects,[1] much like the chaos weapon brand. Compared to chaos attacks, this spell also has a chance to heal or ensnare the target.
The following enemies cast Chain of Chaos:
- @ Psyche
Possible Effects
Wand effect | Probability |
---|---|
Damaging | |
Fire | 13.8% |
Ice | 13.8% |
Electricity | 13.8% |
Poison | 13.8% |
Negative Energy | 13.8% |
Holy | 6.9% |
Acid | 1% |
Light | 1% |
Damnation | 1% |
Sticky Flame | 1% |
Mindburst | 1% |
Status | |
Confusion | 2.8% |
Slow | 2% |
Haste | 2% |
Agility | 2% |
Banishment | 1% |
Teleportation | 1% |
Paralysis | 1% |
Petrifying | 1% |
Berserk | 1% |
Polymorph | 1% |
Might | 0.8% |
Healing | 0.8% |
resistance | 0.8% |
Ensnare | 0.8% |
History
- In 0.27, this spell was given to Psyche.
- In 0.22, the Mace of Variability was reworked to cast this spell on melee attacks.
- This spell was added in 0.14. Initially, Chain of Chaos was given to chaos champions, but it was replaced with another spell before the release. Chain of Chaos became a Xom effect instead.
References
- ↑ beam.cc:613 (0.30.1)