Difference between revisions of "Merfolk avatar"
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+ | {{list of|merfolk}} | ||
+ | {{monster info}} | ||
+ | ==Useful Info== | ||
+ | A '''merfolk avatar''' is similar to a [[merfolk siren]], but more insidious. Like sirens, they will attempt to [[mesmerise]] you shortly after noticing you. Unlike sirens, however, they summon [[drowned soul]]s to kill you, and retreat from those who try to approach. They are occasionally found throughout [[the Shoals]]. | ||
− | + | Merfolk avatars have a special A.I. - they'll move backwards if it detects you are trying to go closer, and move closer if you attempt to retreat. | |
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− | + | {{monster spells}} | |
− | + | ==Tips & Tricks== | |
+ | *High [[willpower]] will let you ignore the singing effect. The spell can also be broken early by killing or confusing the siren, as well as through a number of other methods. See the [[mesmerise]] page for a full list. | ||
+ | **Although random [[blink]]s and [[teleport]]s can also break mesmerism if you manage to leave LOS, you cannot willingly make ''controlled'' blinks away. | ||
+ | *Drowned souls aren't very durable, but there are a lot of them and they won't stop coming until the avatar is dead. Focus on killing her quickly, and all her souls will dissipate. | ||
+ | *For melee-focused characters, if you have a means of [[fly]]ing and [[potion of haste|hasting]] yourself, then you can just chase down the avatar and take her out up close. This poses significant dangers, of course, as you'll be taking significant amounts of [[asphyxiation]] damage from her drowned souls as you rush in. If possible, use ranged attacks instead to take her out more quickly. | ||
+ | *[[Unbreathing]] species (undead, [[Gargoyle]]s, and grey [[Draconian]]s) have little to fear from the drowned souls. Focus on other, more immediate threats first. | ||
− | == | + | ==History== |
− | + | Merfolk avatars were introduced in [[0.16]], freeing up the monster name [[siren]], which [[mermaid]]s were then renamed to. | |
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Latest revision as of 14:43, 19 October 2023
For a list of all merfolk, see list of merfolk.
merfolk avatar m | |
---|---|
HP | 55-113 |
HD | 13 |
XP | 932 |
Speed | 10 (swim: 60%) |
AC | 4 |
EV | 12 |
Will | 120
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Amphibious |
Intelligence | Human |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | merfolk, merfolk |
Flags | Speaks Warm-blooded No gen derived |
A beguiling merfolk whose voice mesmerizes listeners. It carries no weapon, but its song summons drowned souls to defend the sea against intruders.
“Then up it raise the mermaiden, |
Contents
Useful Info
A merfolk avatar is similar to a merfolk siren, but more insidious. Like sirens, they will attempt to mesmerise you shortly after noticing you. Unlike sirens, however, they summon drowned souls to kill you, and retreat from those who try to approach. They are occasionally found throughout the Shoals.
Merfolk avatars have a special A.I. - they'll move backwards if it detects you are trying to go closer, and move closer if you attempt to retreat.
Spells
Spell set I | ||
---|---|---|
Slot1 | Avatar Song | Wizard flag |
Tips & Tricks
- High willpower will let you ignore the singing effect. The spell can also be broken early by killing or confusing the siren, as well as through a number of other methods. See the mesmerise page for a full list.
- Drowned souls aren't very durable, but there are a lot of them and they won't stop coming until the avatar is dead. Focus on killing her quickly, and all her souls will dissipate.
- For melee-focused characters, if you have a means of flying and hasting yourself, then you can just chase down the avatar and take her out up close. This poses significant dangers, of course, as you'll be taking significant amounts of asphyxiation damage from her drowned souls as you rush in. If possible, use ranged attacks instead to take her out more quickly.
- Unbreathing species (undead, Gargoyles, and grey Draconians) have little to fear from the drowned souls. Focus on other, more immediate threats first.
History
Merfolk avatars were introduced in 0.16, freeing up the monster name siren, which mermaids were then renamed to.