Difference between revisions of "Tyrant leech"
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==Useful Info== | ==Useful Info== | ||
− | ''' | + | '''Tyrant leeches''' are slow worms that have an unwholesome [[vampiric]] bite, healing themselves when they damage you. They are considered [[evil]], but are not [[undead]]. They are generally only found in [[the Swamp]] or guarding its entrance. |
==Tips & Tricks== | ==Tips & Tricks== | ||
− | * | + | *For characters with ranged attacks, the easiest strategy is to simply [[kite]] them at range - they move on land slowly. Otherwise, they hit fairly hard and can heal themselves on a bite. |
− | *If you are unable to bleed, | + | *If you are unable to bleed, Tyrant leeches can't heal themselves. [[Djinn]], [[Gargoyle]]s, [[Mummies]], bloodless [[Vampires]], and players in [[Statue Form|Statue]]/[[Storm Form|Storm]]/[[Death Form]] don't have blood. In a pinch, [[Tree Form]] also doesn't have blood. |
− | * | + | *Each level of [[life protection]] gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective. |
==History== | ==History== | ||
− | Prior to [[0. | + | *Prior to [[0.19]], these monsters were known as '''giant leeches'''. |
− | + | *Prior to [[0.11]], giant leeches were much weaker. | |
− | [[ |
Latest revision as of 17:47, 21 January 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all worms, see list of worms.
tyrant leech w | |
---|---|
HP | 39-80 |
HD | 12 |
XP | 287 |
Speed | 8 (swim: 60%) |
AC | 5 |
EV | 15 |
Will | 40 |
Attack1 | 35 (bite: vampiric)
|
Resistances | rDrown |
Vulnerabilities | Holy |
Habitat | Amphibious |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | tyrant leech, tyrant leech |
Flags | Evil No skeleton |
An exceptionally aggressive blood-sucking annelid that thrives in swamps and marshlands. |
Useful Info
Tyrant leeches are slow worms that have an unwholesome vampiric bite, healing themselves when they damage you. They are considered evil, but are not undead. They are generally only found in the Swamp or guarding its entrance.
Tips & Tricks
- For characters with ranged attacks, the easiest strategy is to simply kite them at range - they move on land slowly. Otherwise, they hit fairly hard and can heal themselves on a bite.
- If you are unable to bleed, Tyrant leeches can't heal themselves. Djinn, Gargoyles, Mummies, bloodless Vampires, and players in Statue/Storm/Death Form don't have blood. In a pinch, Tree Form also doesn't have blood.
- Each level of life protection gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.