Difference between revisions of "Large abomination"
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==Useful Info== | ==Useful Info== | ||
− | '''Large abominations''' are enormous piles of roughly connected humanoid body parts. Their [[HP]], [[AC]] and [[EV]] are randomized, but they always deal significant damage in melee. They are often found in [[the Abyss]] and occasionally in parts of [[Pandemonium]]. | + | '''Large abominations''' are enormous piles of roughly connected humanoid body parts, and much more dangerous than their [[small abomination|smaller]] counterparts. Their [[HP]], [[AC]] and [[EV]] are randomized, but they always deal significant damage in melee. They are often found in [[the Abyss]] and occasionally in parts of [[Pandemonium]]. |
==Tips & Tricks== | ==Tips & Tricks== | ||
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==History== | ==History== | ||
+ | {{CBA|0.32|large abominations will lose their randomized attributes in favor of spawning with one of three permanent buffs: [[haste]], [[might]] or [[regeneration]].}} | ||
*Prior to [[0.31]], large abominations had randomized speed (6-12). | *Prior to [[0.31]], large abominations had randomized speed (6-12). | ||
*Prior to [[0.27]], large abominations could heal by merging with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]] to create large abominations. | *Prior to [[0.27]], large abominations could heal by merging with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]] to create large abominations. | ||
*Prior to [[0.16]], players could also cast Twisted Resurrection. | *Prior to [[0.16]], players could also cast Twisted Resurrection. | ||
*Prior to [[0.14]], abominations could regenerate naturally. | *Prior to [[0.14]], abominations could regenerate naturally. |
Revision as of 00:43, 12 June 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
large abomination X | |
---|---|
HP | 32-66 |
HD | 11 |
XP | 719 |
Speed | 10 |
AC | 11 |
EV | 6 |
Will | 100 |
Attack1 | 32 (hit: plain)
|
Resistances | rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | Holy Silver |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Undead |
Size | Large |
Type | small abomination, large abomination |
Flags | Evil Unbreathing |
A hideous conglomeration of mangled body parts, possessed and altered in ways that challenge sanity. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it. |
Useful Info
Large abominations are enormous piles of roughly connected humanoid body parts, and much more dangerous than their smaller counterparts. Their HP, AC and EV are randomized, but they always deal significant damage in melee. They are often found in the Abyss and occasionally in parts of Pandemonium.
Tips & Tricks
- One stat that isn't randomized is their willpower. Unfortunately, at 100, it is moderately high: don't expect Hexes or hex wands to do much unless they are at high power.
- They are vulnerable to Dispel Undead.
- Their health does not regenerate naturally, so you can kite them or stair dance to whittle them down.
Alternate Tiles
Being haphazard collections of random body parts, large abominations can take many forms:
In console, they can be any manner of colors. Neither the alternate tiles nor colors indicate anything about their stats.
History
- In 0.32, large abominations will lose their randomized attributes in favor of spawning with one of three permanent buffs: haste, might or regeneration.
- Prior to 0.31, large abominations had randomized speed (6-12).
- Prior to 0.27, large abominations could heal by merging with crawling corpses and macabre masses. Also, monsters could cast Twisted Resurrection to create large abominations.
- Prior to 0.16, players could also cast Twisted Resurrection.
- Prior to 0.14, abominations could regenerate naturally.
Categories:
- 0.31 articles
- Hit type
- Plain flavour
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Silver vulnerability
- Brainless intelligence
- Uses nothing
- Undead holiness
- Asphyxiation resistance
- Large monsters
- Evil
- Evil monsters
- Unbreathing monsters
- Monsters
- Crystal Ball Articles