Difference between revisions of "Serpent of Hell (Dis)"
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==Tips & Tricks== | ==Tips & Tricks== | ||
| − | *The Dis iteration of the Serpent of Hell is an extremely durable monster capable of pouring out tremendous damage that ignores all resistances. Its multiple attacks per turn each hit fairly hard, but its spells are far more frightening. Metal Splinters can be gruesome for characters with low AC, Quicksilver Bolt injures you while negating any buffs you have in place, and Lehudib's Crystal Spear simply maims any character that | + | *The Dis iteration of the Serpent of Hell is an extremely durable monster capable of pouring out tremendous damage that ignores all resistances. Its multiple attacks per turn each hit fairly hard, but its spells are far more frightening. Metal Splinters can be gruesome for characters with low AC, Quicksilver Bolt injures you while negating any buffs you have in place, and Lehudib's Crystal Spear simply maims any character that it hits. Summon Dragon complicates the fight with additional enemies, and Abjuration prevents you from bringing in reinforcements, but these effects are generally less of a concern than the Serpent's direct damage spells. To top it all off, all three of its attack spells are considered natural abilities, completely ignoring the effects of [[antimagic]] weapons. |
*[[Earth Magic]] specialists can beat the Serpent at its own game, hammering it with their own Crystal Spears until the beast falls. [[Air Magic]] can also be very effective here, as it does not possess [[electricity]] resistance. | *[[Earth Magic]] specialists can beat the Serpent at its own game, hammering it with their own Crystal Spears until the beast falls. [[Air Magic]] can also be very effective here, as it does not possess [[electricity]] resistance. | ||
==History== | ==History== | ||
| − | *In [[0.16]], it got the third breath attack, [[ | + | {{CBA|0.32|this Serpent of Hell will get [[Corrosive Bolt]] and [[Iron Shot]] instead of Metal Splinters and LCS. Also, its defenses will be nerfed: 30 AC / 8 EV -> 28 AC / 4 EV.}} |
| + | *In [[0.16]], it got the third breath attack, [[Lehudib's Crystal Spear]]. | ||
Latest revision as of 12:06, 19 July 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all dragons, see list of dragons.
| Serpent of Hell (Dis) D | |
|---|---|
| HP | 213-430 |
| HD | 17 |
| XP | 6689 |
| Speed | 14 |
| AC | 28 |
| EV | 4 |
| Will | 180 |
| Attack1 | 40 (bite: reach) |
| Attack2 | 40 (bite: reach) |
| Attack3 | 40 (bite: reach) |
| Attack4 | 35 (trample: trample) |
| Resistances | rF+ rC+ rPois+ rMiasma rN+++ rTorm |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Uses nothing |
| Holiness | Demonic |
| Size | Giant |
| Type | dragon, Serpent of Hell |
| Flags | See invisible Unique Crashes doors Tall tile Named with the Evil |
| A towering three-headed beast with an army's worth of swords for teeth. Each of its scales is a shield with a razored edge. |
Contents
Useful Info
The Serpent of Hell is a unique dragon whose elemental affinity varies based on which branch of Hell you encounter it in. When faced in the Iron City of Dis, the Serpent is capable of breathing deadly shrapnel and magic-stripping energies at you.
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Quicksilver Bolt (3d34) | Natural flag, Breath flag, Noisy flag |
| Slot2 | Summon Dragon | Magical flag, Noisy flag |
| Slot3 | Corrosive Bolt (3d34) | Natural flag, Breath flag, Noisy flag |
| Slot4 | Iron Shot (3d34) | Natural flag, Breath flag, Noisy flag |
Tips & Tricks
- The Dis iteration of the Serpent of Hell is an extremely durable monster capable of pouring out tremendous damage that ignores all resistances. Its multiple attacks per turn each hit fairly hard, but its spells are far more frightening. Metal Splinters can be gruesome for characters with low AC, Quicksilver Bolt injures you while negating any buffs you have in place, and Lehudib's Crystal Spear simply maims any character that it hits. Summon Dragon complicates the fight with additional enemies, and Abjuration prevents you from bringing in reinforcements, but these effects are generally less of a concern than the Serpent's direct damage spells. To top it all off, all three of its attack spells are considered natural abilities, completely ignoring the effects of antimagic weapons.
- Earth Magic specialists can beat the Serpent at its own game, hammering it with their own Crystal Spears until the beast falls. Air Magic can also be very effective here, as it does not possess electricity resistance.
History
- In 0.32, this Serpent of Hell will get Corrosive Bolt and Iron Shot instead of Metal Splinters and LCS. Also, its defenses will be nerfed: 30 AC / 8 EV -> 28 AC / 4 EV.
- In 0.16, it got the third breath attack, Lehudib's Crystal Spear.
Categories:
- 0.31 articles
- Bite type
- Reach flavour
- Trample type
- Trample flavour
- Fire resistance
- Cold resistance
- Poison resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Holy vulnerability
- Human intelligence
- Uses nothing
- Demonic holiness
- Giant monsters
- See invisible
- Unique monsters
- Crashes doors
- Tall tile
- Named with the
- Evil
- Evil monsters
- Monsters
- Spellcaster
- Crystal Ball Articles