Difference between revisions of "Amulet of magic regeneration"

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{{flavour|An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic.}}
  
{{flavour|An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic.}}
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An '''amulet of magic regeneration''' increases its wearer's [[MP]] regeneration rate by a flat +0.4 MP/turn. This amulet has no effect until worn with full MP, at which point it will "attune" itself to you until removed.
  
An '''amulet of magic regeneration''' increases its wearer's [[MP]] regeneration rate by a flat 0.2 MP/turn, hastening the MP recovery rate of your character. This benefit becomes less pronounced as your base MP regeneration rate rises (as a result of having more maximum [[MP]]), but its effect is always substantial. The increased MP recovery does not take effect until the character's MP has reached maximum once while wearing it.
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==Strategy==
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An amulet of magic regeneration is quite welcome for casters, especially those without a source of extra MP. The amulet makes it less likely for you to run out of MP during combat, allowing you to fight longer.  
  
==Desirability==
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===Tips & Tricks===
An amulet of magic regeneration is quite welcome for spellcasters, especially ones who don't have access to some type of [[Sif Muna|channeling]] or [[Vehumet]]'s MP recovery. Characters with [[spirit shield]] by some means other than an [[amulet of guardian spirit]] may also find it useful.
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*If you have [[spirit shield]] from a non-amulet source, having this amulet can help. An [[amulet of regeneration]] is better for defense, though.
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*For turn-count [[speedrun]]s and [[high score]] runs that rely on spells, MP regen is often the best amulet to use.
  
 
==History==
 
==History==
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*Prior to [[0.28]], this amulet gave only +0.25 MP/turn.
 
*The amulet of magic regeneration was added in [[0.18]]. This amulet was useless for followers of [[Pakellas]], who don't regenerate MP.
 
*The amulet of magic regeneration was added in [[0.18]]. This amulet was useless for followers of [[Pakellas]], who don't regenerate MP.
  
 
{{jewellery}}
 
{{jewellery}}

Latest revision as of 22:28, 6 September 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Type Jewellery
Name Amulet of magic regeneration
Icon Amulet of magic regeneration.png
An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic.

An amulet of magic regeneration increases its wearer's MP regeneration rate by a flat +0.4 MP/turn. This amulet has no effect until worn with full MP, at which point it will "attune" itself to you until removed.

Strategy

An amulet of magic regeneration is quite welcome for casters, especially those without a source of extra MP. The amulet makes it less likely for you to run out of MP during combat, allowing you to fight longer.

Tips & Tricks

History

  • Prior to 0.28, this amulet gave only +0.25 MP/turn.
  • The amulet of magic regeneration was added in 0.18. This amulet was useless for followers of Pakellas, who don't regenerate MP.
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry