Difference between revisions of "Potion of resistance"
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| − | {{flavour| A potion which grants | + | {{flavour|A potion which grants temporary resistance to a variety of harmful effects: fire, cold, electricity, poison, and acid.}} |
| − | Quaffing a '''potion of resistance''' temporarily grants | + | Quaffing a '''potion of resistance''' temporarily grants 1 rank in [[fire]], [[cold]], [[poison]], [[corrosion]] and [[electricity]] resistance for 10 to 29 turns. Be aware that gaining poison resistance will not have any effect on poison already in your system - for that, you'll need a [[potion of curing]]. Also note that this potion conveys no resistance to [[negative energy]]. |
==Strategy== | ==Strategy== | ||
| − | + | All the resistances these potions provide can be lifesaving when against dangerous elemental enemies. It is particularly valuable for electricity resistance, as rElec is rare due to the lack of associated [[ring]], and many electric threats are nasty without it ([[Nikola]], [[electric golem]]s, early [[storm dragon]]s). Like most buff consumables they are best used early on in an encounter. | |
| − | + | Potions of resistance are rare. You may be lucky to find more than 10 by Zot. | |
==History== | ==History== | ||
| − | *Prior to [[0.15]] a potion of resistance didn't grant corrosion resistance. | + | *Prior to [[0.15]], a potion of resistance didn't grant corrosion resistance. |
| − | |||
*Prior to [[0.12]], quaffing a potion of resistance gave the player a point of [[Contamination]]. | *Prior to [[0.12]], quaffing a potion of resistance gave the player a point of [[Contamination]]. | ||
| + | *Prior to [[0.11]], the duration of each resistance granted by this potion was determined separately (i.e. your cold resistance might wear off in 11 turns while your fire resistance would wear off in 28 turns). | ||
| − | + | {{potions}} | |
Latest revision as of 00:26, 14 June 2026
| A potion which grants temporary resistance to a variety of harmful effects: fire, cold, electricity, poison, and acid. |
Quaffing a potion of resistance temporarily grants 1 rank in fire, cold, poison, corrosion and electricity resistance for 10 to 29 turns. Be aware that gaining poison resistance will not have any effect on poison already in your system - for that, you'll need a potion of curing. Also note that this potion conveys no resistance to negative energy.
Strategy
All the resistances these potions provide can be lifesaving when against dangerous elemental enemies. It is particularly valuable for electricity resistance, as rElec is rare due to the lack of associated ring, and many electric threats are nasty without it (Nikola, electric golems, early storm dragons). Like most buff consumables they are best used early on in an encounter.
Potions of resistance are rare. You may be lucky to find more than 10 by Zot.
History
- Prior to 0.15, a potion of resistance didn't grant corrosion resistance.
- Prior to 0.12, quaffing a potion of resistance gave the player a point of Contamination.
- Prior to 0.11, the duration of each resistance granted by this potion was determined separately (i.e. your cold resistance might wear off in 11 turns while your fire resistance would wear off in 28 turns).
| Potions |
|---|
| Ambrosia • Attraction • Berserk rage • Brilliance • Cancellation • Curing • Enlightenment • Experience • Haste • Heal wounds • Invisibility • Lignification • Magic • Moonshine • Might • Mutation • Resistance |