Difference between revisions of "Jorgrun"

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|habitat=land
 
|speed=10
 
|speed=10
 
|size={{Medium}}
 
|size={{Medium}}
 
|item_use={{Weapons armour}}
 
|item_use={{Weapons armour}}
|attack1=10 ({{Hit type}}: {{Plain flavour}})
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Revision as of 05:04, 28 February 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


Jorgrun qJorgrun.png
HP 120
HD 15
XP 1705
Speed 10
AC 2
EV 15
Will 120
Attack1 20 (hit: plain)


Resistances None
Vulnerabilities None
Habitat land
Intelligence High
Uses Weapons & armour
Holiness Natural
Size Medium
Type dwarf, deep dwarf
Flags Unique
Spellcaster
Actual spells
Warm-blooded
Speaks
No regenerate
A deep dwarven magician, particularly well-attuned to the dungeon around him. He wields powerful earth magic in combat.

Useful Info

Jorgrun is a unique earth-themed deep dwarf. He wields a staff of earth (33%) or a dwarven quarterstaff of crushing (66%).

Location

Spells

Spell set
Slot1 Lee's Rapid Deconstruction
Slot2 Petrify
Slot3 none
Slot4 Shatter
Slot5 Dig
Slot6 none

Tips & Tricks

  • Avoid him if you have low magic resistance. Petrify is his most dangerous weapon.
  • Flight is very useful here, because it divides the damage you take from Shatter by 3. Using Spider Form is probably a bad idea because you should be trying to stay away from any walls and your low AC means that you will take massive damage from LRD.
  • Don't forget that he can't recover his hit points.

History

Jorgrun will be added in 0.12.