Difference between revisions of "Griffon"
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− | {{ | + | {{obsolete}} |
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|tile=[[File:Griffon.png]] | |tile=[[File:Griffon.png]] | ||
|flags={{Flying flag}}<br>{{Hybrid flag}}<br>{{Warm blood flag}} | |flags={{Flying flag}}<br>{{Hybrid flag}}<br>{{Warm blood flag}} | ||
− | |resistances= | + | |resistances={{Drown resistance}} |
|vulnerabilities=None | |vulnerabilities=None | ||
|max_chunks=7 | |max_chunks=7 | ||
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|xp=553 | |xp=553 | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
− | |magic_resistance= | + | |magic_resistance=40 |
− | |hp_range= | + | |hp_range=46-84 |
− | |avg_hp= | + | |avg_hp=65 |
|armour_class=4 | |armour_class=4 | ||
|evasion=6 | |evasion=6 | ||
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{{Flavour|A large creature with the hindquarters of a lion and the wings, head and talons of a great eagle. | {{Flavour|A large creature with the hindquarters of a lion and the wings, head and talons of a great eagle. | ||
---- | ---- | ||
− | + | “As when a Gryphon through the wilderness,<br> | |
− | With winged course, | + | With winged course, o’er hill and moory dale,<br> |
Pursues the Arimaspian who by stealth<br> | Pursues the Arimaspian who by stealth<br> | ||
Hath from his wakeful custody purloined<br> | Hath from his wakeful custody purloined<br> | ||
− | His guarded gold.<br> | + | His guarded gold.”<br> |
− | -Milton, _Paradise Lost_, Book II. 1667}} | + | -Milton, _Paradise Lost_, Book II. 1667.}} |
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==Useful Info== | ==Useful Info== | ||
− | + | '''Griffons''' are large flying natural monsters, similar to [[hippogriff]]s but with stronger attacks and more [[HP]]. They are found in the later portions of [[the Dungeon]], [[the Lair]], and [[the Shoals]]. | |
==Tips & Tricks== | ==Tips & Tricks== | ||
By the time you face them, most melee characters should have little difficulty soaking their damage output. Despite their decent HP, they have no resistances and low defenses, so casters should have no trouble keeping them at bay. [[Airstrike]] is particularly effective. | By the time you face them, most melee characters should have little difficulty soaking their damage output. Despite their decent HP, they have no resistances and low defenses, so casters should have no trouble keeping them at bay. [[Airstrike]] is particularly effective. | ||
+ | |||
+ | ==History== | ||
+ | Griffons were removed in [[0.19]]. |
Latest revision as of 22:30, 21 February 2018
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
griffon H | |
---|---|
HP | 46-84 |
HD | 12 |
XP | 553 |
Speed | 10 |
AC | 4 |
EV | 6 |
Will | 40 |
Attack1 | 18 (bite: plain) |
Attack2 | 10 (peck: plain) |
Attack3 | 10 (claw: plain) |
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Natural |
Size | Big |
Type | griffon, griffon |
Flags | Flying Hybrid Warm-blooded |
A large creature with the hindquarters of a lion and the wings, head and talons of a great eagle.
“As when a Gryphon through the wilderness, |
Useful Info
Griffons are large flying natural monsters, similar to hippogriffs but with stronger attacks and more HP. They are found in the later portions of the Dungeon, the Lair, and the Shoals.
Tips & Tricks
By the time you face them, most melee characters should have little difficulty soaking their damage output. Despite their decent HP, they have no resistances and low defenses, so casters should have no trouble keeping them at bay. Airstrike is particularly effective.
History
Griffons were removed in 0.19.