Difference between revisions of "Glaive of Prune"

From CrawlWiki
Jump to: navigation, search
m (Desirability)
m (bump)
 
(9 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{version|028}}
+
{{version032}}
 
{{flavour|The glaive of Prune carries a terrible and insidious curse. Unless its wielder maintains firm self-control, they are doomed to succumb, undergoing a horrifying (albeit temporary) transformation. This is normally trivial to resist, but incapacitated wielders are certain to succumb, finding themselves nightmarishly purple, squishy, and delicious. They can take comfort in learning that it's surprisingly hard to injure a giant prune.}}
 
{{flavour|The glaive of Prune carries a terrible and insidious curse. Unless its wielder maintains firm self-control, they are doomed to succumb, undergoing a horrifying (albeit temporary) transformation. This is normally trivial to resist, but incapacitated wielders are certain to succumb, finding themselves nightmarishly purple, squishy, and delicious. They can take comfort in learning that it's surprisingly hard to injure a giant prune.}}
  
Line 6: Line 6:
 
+12 [[glaive]]
 
+12 [[glaive]]
  
[[Vorpal]] brand<br>
+
[[Freezing]] brand<br>
[[Chaotic]]<br>
+
[[Transformation|Transforms]] the user into a prune if they are [[paralysed]], [[petrified]], or [[asleep]], halving damage taken<br>
[[Transformation|Transforms]] the user into a prune if they are [[paralysed]], [[petrified]], or [[asleep]], halving damage taken
+
[[Chaotic]]
  
 
==Desirability==
 
==Desirability==
In most situations, the '''glaive of Prune'''<ref>{{source ref|0.28.0|art-data.txt|232}}</ref> is just a +12 vorpal glaive, and most characters who use two-handed [[polearms]] will find it perfectly sufficient for winning the game. A fully enchanted [[bardiche]] with an elemental brand might outperform this weapon in situations where its brand can take full effect, but will require considerably more skill to use effectively.
+
In most situations, the '''glaive of Prune'''<ref>{{source ref|0.32.1|art-data.txt|228}}</ref> is just a +12 freezing glaive. It's around the level of a +9 [[bardiche]] of freezing (slightly weaker), but takes less skill to wield effectively. Characters who use two-handed [[Polearms]] will find it a good weapon.
  
However, the prune "curse" will help neuter the pain you take when afflicted with some of the most dangerous status conditions of the game. It takes a large amount of [[willpower]] to effectively resist those [[Hexes]], so this glaive is quite useful as another safeguard. There are also [[hornet|some]] [[air elemental|partially]] [[floating eye|irresistable]] ways to be paralyzed or put to [[Dream Dust|sleep]], assuming you aren't a [[Formicid]] with [[clarity]].
+
In addition, the prune "curse" reduces damage when afflicted with some of the most dangerous status conditions in the game. It takes a large amount of [[willpower]] to completely resist enemy [[Hexes]], so this glaive is quite useful as another safeguard. There are also [[hornet|some]] [[air elemental|partially]] [[floating eye|irresistible]] [[sleepcap|ways]] to be paralyzed or [[Dream Dust|put to sleep]], assuming you aren't a [[Formicid]] with [[clarity]]. (Certain methods listed are stopped by other species-specific resistances, but are not available to most players).
  
 
As it is a transformative artifact, followers of [[Zin]] will incur [[penance]] when using the glaive of Prune.
 
As it is a transformative artifact, followers of [[Zin]] will incur [[penance]] when using the glaive of Prune.
Line 20: Line 20:
  
 
==History==
 
==History==
 +
*Prior to [[0.30]], the Glaive of Prune had the [[vorpal]] brand instead of [[freezing]].
 
*Prior to [[0.28]], the prune curse had no in-game effect.
 
*Prior to [[0.28]], the prune curse had no in-game effect.
 
*Prior to [[0.15]], the glaive of Prune had a +4,+12 enchantment.
 
*Prior to [[0.15]], the glaive of Prune had a +4,+12 enchantment.

Latest revision as of 05:58, 7 October 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
The glaive of Prune carries a terrible and insidious curse. Unless its wielder maintains firm self-control, they are doomed to succumb, undergoing a horrifying (albeit temporary) transformation. This is normally trivial to resist, but incapacitated wielders are certain to succumb, finding themselves nightmarishly purple, squishy, and delicious. They can take comfort in learning that it's surprisingly hard to injure a giant prune.

Glaive of prune.png the glaive of Prune

+12 glaive

Freezing brand
Transforms the user into a prune if they are paralysed, petrified, or asleep, halving damage taken
Chaotic

Desirability

In most situations, the glaive of Prune[1] is just a +12 freezing glaive. It's around the level of a +9 bardiche of freezing (slightly weaker), but takes less skill to wield effectively. Characters who use two-handed Polearms will find it a good weapon.

In addition, the prune "curse" reduces damage when afflicted with some of the most dangerous status conditions in the game. It takes a large amount of willpower to completely resist enemy Hexes, so this glaive is quite useful as another safeguard. There are also some partially irresistible ways to be paralyzed or put to sleep, assuming you aren't a Formicid with clarity. (Certain methods listed are stopped by other species-specific resistances, but are not available to most players).

As it is a transformative artifact, followers of Zin will incur penance when using the glaive of Prune.

The prune curse will also activate if and when you die, but at that point, there's no saving you.

History

  • Prior to 0.30, the Glaive of Prune had the vorpal brand instead of freezing.
  • Prior to 0.28, the prune curse had no in-game effect.
  • Prior to 0.15, the glaive of Prune had a +4,+12 enchantment.

References