Difference between revisions of "Energy"
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{{flavour|It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts.}} | {{flavour|It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts.}} | ||
| − | The '''Energy''' [[ego]] | + | The '''Energy''' [[ego]] occasionally [[channel|refunds MP]] when casting spells. It can only be found on [[orb]]s. |
| − | When successfully casting a spell, this ego gives a 20% chance to have | + | When successfully casting a spell, this ego gives a 20% chance to have the full MP cost refunded. When you [[miscast]] a spell, you will always have MP refunded. However, it increases your ''raw'' [[spell failure]] chance by +10%, added. (For reference, the first stack of [[wizardry]] reduces raw spell failure by x75%.) |
| − | Note that this does not mean that your spell failure actually increases by +10%, as | + | Note that this does not mean that your spell failure actually increases by +10%, as its modified by a function. See the [[Spell Success#Final Step|Spell Success]] page for details. For example: |
| + | *If you have a spell with 6% failure, an orb of energy increases it to 17% actual failure. | ||
| + | *If you have a spell with 2% failure, an orb of energy increases it to 8% actual failure. | ||
| + | *For spells with 1% failure, it varies depending on your casting ability. A 1% failure might increase to 2% or 9% actual failure. | ||
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| + | Orbs of energy do nothing for [[Djinni]]; there is no benefit or penalty. Djinn of [[Ashenzari]] can use them as a placeholder item for an extra curse if they don't have a [[shield]] yet. | ||
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| + | ==See also== | ||
| + | *[[Crystal ball of Wucad Mu]] - an [[unrand]] orb with an improved version of this ego. | ||
==History== | ==History== | ||
| − | * Prior to [[0.30]], channeling was different, You had a <code>2 * Evocations / 108</code> chance to regain MP on any cast. | + | *Prior to [[0.30]], channeling was different, You had a <code>2 * Evocations / 108</code> chance to regain MP on any cast. Each time this happens, the channel could "backfire" - you have a <code>1 / (Evocations - MP cost)</code> chance of either being confused for <code>1 + 1d4</code> turns or losing 1-5 [[intelligence]]. It did not increase failure rate. |
| − | * This ego was introduced, along with orbs, in [[0.28]]. | + | *This ego was introduced, along with orbs, in [[0.28]]. |
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{{orb}} | {{orb}} | ||
Latest revision as of 21:27, 20 December 2025
Version 0.32: This article may not be up to date for the latest stable release of Crawl.
| It may return the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. |
The Energy ego occasionally refunds MP when casting spells. It can only be found on orbs.
When successfully casting a spell, this ego gives a 20% chance to have the full MP cost refunded. When you miscast a spell, you will always have MP refunded. However, it increases your raw spell failure chance by +10%, added. (For reference, the first stack of wizardry reduces raw spell failure by x75%.)
Note that this does not mean that your spell failure actually increases by +10%, as its modified by a function. See the Spell Success page for details. For example:
- If you have a spell with 6% failure, an orb of energy increases it to 17% actual failure.
- If you have a spell with 2% failure, an orb of energy increases it to 8% actual failure.
- For spells with 1% failure, it varies depending on your casting ability. A 1% failure might increase to 2% or 9% actual failure.
Orbs of energy do nothing for Djinni; there is no benefit or penalty. Djinn of Ashenzari can use them as a placeholder item for an extra curse if they don't have a shield yet.
See also
- Crystal ball of Wucad Mu - an unrand orb with an improved version of this ego.
History
- Prior to 0.30, channeling was different, You had a
2 * Evocations / 108chance to regain MP on any cast. Each time this happens, the channel could "backfire" - you have a1 / (Evocations - MP cost)chance of either being confused for1 + 1d4turns or losing 1-5 intelligence. It did not increase failure rate. - This ego was introduced, along with orbs, in 0.28.
| Orbs |
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| Energy • Guile • Light • Mayhem • Wrath |