Difference between revisions of "Creeping inferno"
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'''Creeping infernos''' are fragile entities that explode into [[Fire Storm]]s (8d8.25 damage) when killed. They are found naturally in [[Gehenna]], or created by [[stoker]]s. | '''Creeping infernos''' are fragile entities that explode into [[Fire Storm]]s (8d8.25 damage) when killed. They are found naturally in [[Gehenna]], or created by [[stoker]]s. | ||
− | They move like [[lurking horror]]s. Every turn, if a creeping inferno is in your [[line of sight]], it can only move if <code>distance < 1d(LOS_range + 1) - 1</code>.<ref>{{source ref|0. | + | They move like [[lurking horror]]s. Every turn, if a creeping inferno is in your [[line of sight]], it can only move if <code>distance <= 1d(LOS_range + 1) - 1</code>.<ref>{{source ref|0.32.0|mon-act.cc|503}}</ref> So when encountered at the edge of LOS, it is likely to not move, but the closer you get, the more likely it is to charge at you. |
==Tips & Tricks== | ==Tips & Tricks== | ||
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==History== | ==History== | ||
+ | {{CBA|0.33|creeping infernos will act more like [[bloated husk]]s instead of imitating [[lurking horror]]s. They will have more HP and willpower, but will move at the standard speed. Also, their explosions will deal 8d10 damage.}} | ||
*Creeping infernos were added in [[0.28]]. | *Creeping infernos were added in [[0.28]]. | ||
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 13:46, 4 October 2024
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
creeping inferno * | |
---|---|
HP | 1-2 |
HD | 15 |
XP | 0 |
Speed | 14 |
AC | 0 |
EV | 10 |
Will | 10 |
Attack1 | 1 (hit: plain)
|
Resistances | rF+++ rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Non-living |
Size | Small |
Type | creeping inferno, creeping inferno |
Flags | Flying Insubstantial No experience gain |
A formless mass of ancient fire, bound by heat and malevolence. The slightest disturbance will destroy the bonds holding it together and unleash a fire storm. It longs for that release, yet seems reluctant to move while being observed. |
Useful Info
Creeping infernos are fragile entities that explode into Fire Storms (8d8.25 damage) when killed. They are found naturally in Gehenna, or created by stokers.
They move like lurking horrors. Every turn, if a creeping inferno is in your line of sight, it can only move if distance <= 1d(LOS_range + 1) - 1
.[1] So when encountered at the edge of LOS, it is likely to not move, but the closer you get, the more likely it is to charge at you.
Tips & Tricks
History
- In 0.33, creeping infernos will act more like bloated husks instead of imitating lurking horrors. They will have more HP and willpower, but will move at the standard speed. Also, their explosions will deal 8d10 damage.
- Creeping infernos were added in 0.28.
References
- ↑ mon-act.cc:503 (0.32.0)
Categories:
- 0.32 articles
- Hit type
- Plain flavour
- Fire resistance
- Fire resistance 3
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Brainless intelligence
- Uses nothing
- Nonliving holiness
- Asphyxiation resistance
- Small monsters
- Flying
- Insubstantial monsters
- No exp gain
- Monsters
- Crystal Ball Articles