Difference between revisions of "Spirit"
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+ | {{list of | holy monsters}} | ||
+ | {{Flavour|The soul of a holy creature, reft from its body. It is a slow and timid creature, but as something divine it is sure to be under celestial protection. | ||
+ | |||
+ | ---- | ||
− | < | + | "In ancient tales, O friend, thy spirit dwelt;<br> |
+ | There, from of old, thy childhood passed; and there<br> | ||
+ | High expectation, high delights and deeds,<br> | ||
+ | Thy fluttering heart with hope and terror moved." | ||
− | + | -Robert Louis Stevenson, "Et Tu In Arcadia Vixisti", _Underwoods_. 1887.}} | |
==Useful Info== | ==Useful Info== | ||
− | '''Spirits''' were supposed to be insubstantial, seemingly harmless [[holy]] creatures which did nothing but avoid you, using [[Blink]] to escape in spite of their miserably low speed. After roughly 200 turns of existence, however, they immediately turned into random other holy monsters. They | + | '''Spirits''' were supposed to be insubstantial, seemingly harmless [[holy]] creatures which did nothing but avoid you, using [[Blink]] to escape in spite of their miserably low speed. After roughly 200 turns of existence, however, they immediately turned into random other holy monsters. They were also protected by [[the Shining One]]; killing a spirit might result in him smiting you for light damage. |
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Revision as of 03:08, 25 August 2013
spirit p | |
---|---|
HP | 41-66 |
HD | 7 |
XP | 66 |
Speed | 4 |
AC | 3 |
EV | 19 |
Will | 37
|
Resistances | rPois+, rN+++, rRot+++, rSticky, rConstr, rHoly |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Holy |
Size | Medium |
Type | ghost, spirit |
Flags | Insubstantial Template:Fleeing flag Levitate Silence immune |
For a list of all holy monsters, see list of holy monsters.
The soul of a holy creature, reft from its body. It is a slow and timid creature, but as something divine it is sure to be under celestial protection.
"In ancient tales, O friend, thy spirit dwelt; -Robert Louis Stevenson, "Et Tu In Arcadia Vixisti", _Underwoods_. 1887. |
Contents
Useful Info
Spirits were supposed to be insubstantial, seemingly harmless holy creatures which did nothing but avoid you, using Blink to escape in spite of their miserably low speed. After roughly 200 turns of existence, however, they immediately turned into random other holy monsters. They were also protected by the Shining One; killing a spirit might result in him smiting you for light damage.
Spells
Spell set | |
---|---|
Slot1 | Blink Away |
Slot2 | Blink Away |
Slot3 | Blink Away |
Slot4 | Blink Away |
Slot5 | Blink Away |
Slot6 | Blink Away |
Tips & Tricks
Killing them as spirits guaranteed your safety, but you get more XP from killing pretty much any other holy monster.
History
Spirits were designed and considered for use in Crawl, but were never included in any official release.