Difference between revisions of "Fighter"
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'''Fighters''' are soldiers, mercenaries, guards, or other professional warriors who have a good general grounding in the arts of hand-to-hand combat. | '''Fighters''' are soldiers, mercenaries, guards, or other professional warriors who have a good general grounding in the arts of hand-to-hand combat. | ||
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*Chosen Weapon's Skill: 2 | *Chosen Weapon's Skill: 2 | ||
*[[Armour (skill)|Armour]]: 3 | *[[Armour (skill)|Armour]]: 3 | ||
− | *[[Shields]]: | + | *[[Shields]]: 3 |
==Strategy== | ==Strategy== |
Revision as of 16:12, 12 December 2013
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Fighters are soldiers, mercenaries, guards, or other professional warriors who have a good general grounding in the arts of hand-to-hand combat.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 weapon of choice (hand axe, falchion, trident, short sword or mace)
- +0 scale mail
- +0 shield
- Bread ration
- 20 gold
Starting Skills
Adjusted for your species' aptitudes:
Strategy
While Fighters may seem weak or "generic" compared to the more exotic backgrounds, remember that your background is only your starting package. Unlike, say, Berserkers or Chaos Knights, Fighters are free to choose any god they like, including those you cannot start the game with!