Difference between revisions of "Deep dwarf berserker"
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*If you intend to attack with [[Hexes]], do so ''before'' they use Trog's Hand and gain doubled [[magic resistance]]. | *If you intend to attack with [[Hexes]], do so ''before'' they use Trog's Hand and gain doubled [[magic resistance]]. | ||
*When low on [[HP]], they'll use Brothers in Arms to suddenly add a [[berserk]] ally to the list of monsters you need to worry about. Don't leave them wounded. | *When low on [[HP]], they'll use Brothers in Arms to suddenly add a [[berserk]] ally to the list of monsters you need to worry about. Don't leave them wounded. | ||
+ | |||
+ | ==History== | ||
+ | Deep dwarf berserkers will be removed in [[0.14]]. | ||
[[Category:Dwarf]] | [[Category:Dwarf]] | ||
+ | [[Category:Crystal Ball Articles]] |
Revision as of 14:00, 2 April 2014
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
deep dwarf berserker q | |
---|---|
HP | 49-87 |
HD | 8 |
XP | 549 |
Speed | 10 |
AC | 2 |
EV | 12 |
Will | 64 |
Attack1 | 20 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | dwarf, deep dwarf |
Flags | No regenerate Priest Speaks Warm-blooded |
A ferocious and blood-thirsty deep dwarf that revels in the frenzy of combat. |
For a list of all deep dwarves, see list of deep dwarves.
Contents
Useful Info
Deep dwarf berserkers are devout followers of Trog, taking advantage of Trog's granted abilities to render themselves deadly in combat. When generated with decent weapons and armour, they can be very durable, deadly opponents. They are occasionally found in packs of other deep dwarves in the Abyss.
Spells
Spell set | |
---|---|
Slot1 | Brothers in Arms |
Slot2 | none |
Slot3 | Trog's Hand |
Slot4 | Berserker Rage |
Slot5 | none |
Slot6 | none |
Tips & Tricks
- Once they go berserk, focus on taking them down quickly. Their damage output can be scary, especially when armed with branded weapons.
- If you intend to attack with Hexes, do so before they use Trog's Hand and gain doubled magic resistance.
- When low on HP, they'll use Brothers in Arms to suddenly add a berserk ally to the list of monsters you need to worry about. Don't leave them wounded.
History
Deep dwarf berserkers will be removed in 0.14.