Difference between revisions of "Margery"
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{{Flavour|A lithe spellcaster in service to the powers of Hell; it is her duty to ensure that the inhabitants of the Dungeon never forget their place. She personally slew the ancient dragon from whose hide her strange armour is crafted.}} | {{Flavour|A lithe spellcaster in service to the powers of Hell; it is her duty to ensure that the inhabitants of the Dungeon never forget their place. She personally slew the ancient dragon from whose hide her strange armour is crafted.}} | ||
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Revision as of 18:48, 8 April 2014
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Margery @ | |
---|---|
HP | 164 |
HD | 22 |
XP | 5081 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 146 |
Attack1 | 30 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Actual spells See invisible Speaks Spellcaster Unique Warm-blooded |
A lithe spellcaster in service to the powers of Hell; it is her duty to ensure that the inhabitants of the Dungeon never forget their place. She personally slew the ancient dragon from whose hide her strange armour is crafted. |
Useful Info
Margery is a unique fire elementalist, usually accompanied by several hell knights and wearing a suit of fire dragon armour, mottled dragon armour or swamp dragon armour. She can be found in the mid- to late-Dungeon and equivalent branches.
Location
- The Dungeon:20-27
- The Swamp:5
- The Snake Pit:5
- The Shoals:5
- The Spider's Nest:5
- The Vaults:2-5
- The Crypt
- The Hall of Blades
- The Tomb
Spells
Spell set | |
---|---|
Slot1 | Bolt of Fire (3d32) |
Slot2 | none |
Slot3 | none |
Slot4 | Fireball (3d33) |
Slot5 | none |
Slot6 | none |
Tips & Tricks
- As both Margery and her associates will be pelting you with Fire Magic as long as you're in sight, fire resistance is a must. Her fireballs can brutalize the unprepared.
- If you're capable of dealing cold damage, use it on her. She never has cold resistance, and sometimes her armour makes her vulnerable to it.
- If you encounter hell knights at all, there's a very good chance that Margery is close by. Separate individuals from the pack as best you can, and escape if it seems like you'll have to tackle them all at once.
- Be sure to examine the equipment of Margery's pack. Hell knights often carry excellent weaponry.
History
Prior to 0.11, she did not generate with dragon armour.