Difference between revisions of "Spatial vortex"

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(Update for 0.15)
(Updated to 0.16)
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{{monster
 
{{monster
 
|name=spatial vortex
 
|name=spatial vortex
|glyph={{LightRed|v}}
+
|glyph={{LightMagenta|v}}
 
|tile=[[File:Spatial vortex.png]]
 
|tile=[[File:Spatial vortex.png]]
 
|flags={{Confused flag}}<br>{{Glows flag}}<br>{{Insubstantial flag}}<br>{{Levitate flag}}
 
|flags={{Confused flag}}<br>{{Glows flag}}<br>{{Insubstantial flag}}<br>{{Levitate flag}}
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|holiness={{Nonliving}}
 
|holiness={{Nonliving}}
 
|magic_resistance=Immune
 
|magic_resistance=Immune
|hp_range=40-67
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|hp_range=39-69
|avg_hp=53
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|avg_hp=54
 
|armour_class=0
 
|armour_class=0
 
|evasion=5
 
|evasion=5

Revision as of 20:24, 24 March 2015

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
spatial vortex vSpatial vortex.png
HP 39-69
HD 6
XP 166
Speed 15
AC 0
EV 5
Will Immune
Attack1 30 (hit: distort)


Resistances rF+, rC+,
rElec, rPois+,
rN+++, rTorm,
rRot+++, rSticky,
rConstr, rDrown,
rWater
Vulnerabilities None
Habitat Land
Intelligence Plant
Uses Uses nothing
Holiness Non-living
Size Large
Type fire vortex, spatial vortex
Flags Confused
Glows
Insubstantial
Levitate
A crazily shifting twist in the fabric of reality.

“It was just a colour out of space—a frightful messenger from unformed realms of infinity beyond all Nature as we know it; from realms whose mere existence stuns the brain and numbs us with the black extra-cosmic gulfs it throws open before our frenzied eyes.”
-H.P. Lovecraft, “The Colour out of Space”. 1927.

For a list of all vortices, see list of vortices.


Useful Info

Spatial vortexes come into being in one of three ways: as a Translocations miscast effect, through the actions of a spatial maelstrom, or as the result of Xom wanting to have fun with you. In either case, spatial vortexes are permanently confused, swirling storms of chaos, dealing heavy physical damage as well as distortion effects each time they hit something.

Tips & Tricks

If you have decent long-ranged attack capabilities, kill it from a distance, keeping 3+ tiles of space between you at all times. If you don't have such capabilities, just walk away.