Difference between revisions of "Wand of random effects"

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{{version017}}
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{{item
 
{{item
 
  |itemtype = Wand
 
  |itemtype = Wand
 
  |name = Wand of random effects
 
  |name = Wand of random effects
 
  |cost = ?
 
  |cost = ?
|weight = 10.0
 
 
}}
 
}}
 
{{flavour|A magical device which can produce a variety of effects.
 
{{flavour|A magical device which can produce a variety of effects.
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-William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837.}}
 
-William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837.}}
  
A '''wand of random effects''' creates an unpredictable effect when zapped, emulating any other wand except for the [[wand of heal wounds]]. Although there are far more attack wands than support wands, its usefulness in combat is questionable. Although you might wind up blasting an enemy for heavy damage, you must decide if it's worth the risk of [[haste|hasting]], [[polymorph]]ing, or rendering [[invisibility|invisible]] your opponent instead. They can hold at most 48 charges.
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A '''wand of random effects''' creates an unpredictable effect when zapped, emulating most other wands and a few other effects. Although there are far more attack wands than support wands, its usefulness in combat is questionable. Although you might wind up blasting an enemy for heavy damage, you must decide if it's worth the risk of [[haste|hasting]], [[polymorph]]ing, or rendering [[invisibility|invisible]] your opponent instead. They can hold at most 48 charges.
  
 
{|class="wikitable" style="border:none; margin:auto; padding:0;"
 
{|class="wikitable" style="border:none; margin:auto; padding:0;"
 
! '''Wand effect''' || '''Probability'''
 
! '''Wand effect''' || '''Probability'''
 
|-
 
|-
| [[wand of flame]] || 5.6%
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| [[wand of flame]] || 6.7%
 
|-
 
|-
| [[wand of frost]] || 5.6%
+
| [[bolt of fire]] || 6.7%
 
|-
 
|-
| [[wand of magic darts]] || 5.6%
+
| [[wand of iceblast]] || 6.7%
 
|-
 
|-
| [[wand of fire]] || 5.6%
+
| [[wand of lightning]] || 6.7%
 
|-
 
|-
| [[wand of cold]] || 5.6%
+
| [[bolt of draining]] || 6.7%
 
|-
 
|-
| [[wand of fireball]] || 5.6%
+
| '''Total damaging wands''' || '''33.3%'''
 
|-
 
|-
| [[wand of lightning]] || 5.6%
+
| [[wand of enslavement]] || 6.7%
 
|-
 
|-
| [[wand of draining]] || 5.6%
+
| [[wand of disintegration]] || 6.7%
 
|-
 
|-
| '''Total damaging wands''' || '''44.8%'''
+
| [[wand of teleportation]] || 6.7%
 
|-
 
|-
| [[wand of enslavement]] || 5.6%
+
| [[wand of confusion]] || 6.7%
 
|-
 
|-
| [[wand of disintegration]] || 5.6%
+
| [[wand of paralysis]] || 6.7%
 
|-
 
|-
| [[wand of teleportation]] || 5.6%
+
| [[wand of slowing]] || 6.7%
 
|-
 
|-
| [[wand of confusion]] || 5.6%
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| '''Total MR-resistible wands''' || '''40%'''
|-
 
| [[wand of paralysis]] || 5.6%
 
|-
 
| [[wand of slowing]] || 5.6%
 
|-
 
| '''Total MR-resistible wands''' || '''33.6%'''
 
 
|-
 
|-
 
| [[wand of hasting]] || 5.6%
 
| [[wand of hasting]] || 5.6%
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| [[wand of invisibility]] || 5.6%
 
| [[wand of invisibility]] || 5.6%
 
|-
 
|-
| '''Total buff wands''' || '''11.2%'''
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| '''Total buff wands''' || '''13.3%'''
 
|-
 
|-
 
| [[wand of digging]] || 5.6%
 
| [[wand of digging]] || 5.6%
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| [[wand of polymorph]] || 5.6%
 
| [[wand of polymorph]] || 5.6%
 
|-
 
|-
| '''Total neutral wands''' || '''11.2%'''
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| '''Total neutral wands''' || '''13.3%'''
 
|}
 
|}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
 
*Using a wand of random effects may risk [[penance]], depending on your [[god]]'s restrictions: all of the [[good god]]s punish [[draining]], [[Zin]] punishes [[polymorph]]ing, [[Cheibriados]] punishes [[haste]], and [[Dithmenos]] punishes fire.
 
*Using a wand of random effects may risk [[penance]], depending on your [[god]]'s restrictions: all of the [[good god]]s punish [[draining]], [[Zin]] punishes [[polymorph]]ing, [[Cheibriados]] punishes [[haste]], and [[Dithmenos]] punishes fire.
*Out of [[wands of digging]]? A wand of random effects might eventually create a digging effect, if you have enough charges. Just be careful where you stand, as it might decide to duplicate a [[wand of lightning]] instead.
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*Out of [[wands of digging]]? A wand of random effects might eventually create a digging effect, if you have enough charges. Just be careful where you stand, as it might decide to duplicate a [[wand of lightning]] or [[wand of iceblast]] instead.
 +
 
 +
==History==
 +
Some wand effects were removed in [[0.18]], though the wand of random effects kept a few of the removed ones. As a result the chance to deal direct damage with a wand of random effects dropped by about 11%.

Revision as of 03:18, 11 May 2016

Version 0.18: This article may not be up to date for the latest stable release of Crawl.
Type Wand
Name Wand of random effects
Icon Wand of random effects.png
A magical device which can produce a variety of effects.

“[The principle of selection] is the magician’s wand, by means of which he may summon into life whatever form and mould he pleases.”

-William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837.

A wand of random effects creates an unpredictable effect when zapped, emulating most other wands and a few other effects. Although there are far more attack wands than support wands, its usefulness in combat is questionable. Although you might wind up blasting an enemy for heavy damage, you must decide if it's worth the risk of hasting, polymorphing, or rendering invisible your opponent instead. They can hold at most 48 charges.

Wand effect Probability
wand of flame 6.7%
bolt of fire 6.7%
wand of iceblast 6.7%
wand of lightning 6.7%
bolt of draining 6.7%
Total damaging wands 33.3%
wand of enslavement 6.7%
wand of disintegration 6.7%
wand of teleportation 6.7%
wand of confusion 6.7%
wand of paralysis 6.7%
wand of slowing 6.7%
Total MR-resistible wands 40%
wand of hasting 5.6%
wand of invisibility 5.6%
Total buff wands 13.3%
wand of digging 5.6%
wand of polymorph 5.6%
Total neutral wands 13.3%

Tips & Tricks

History

Some wand effects were removed in 0.18, though the wand of random effects kept a few of the removed ones. As a result the chance to deal direct damage with a wand of random effects dropped by about 11%.