Difference between revisions of "Ring of evasion"
Line 13: | Line 13: | ||
Depends on the strength of the ring. All characters can benefit from more [[EV]], but sacrificing a ring slot for it may or may not be a good idea, depending on your other resistances. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | Depends on the strength of the ring. All characters can benefit from more [[EV]], but sacrificing a ring slot for it may or may not be a good idea, depending on your other resistances. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | ||
− | {{ | + | {{jewellery}} |
− |
Revision as of 18:49, 4 October 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
This ring makes its wearer either more or less capable of avoiding attacks, depending on its degree of enchantment. |
A ±X ring of evasion affects the evasion of its wearer by X (ranges from +6 to -6). If the enchantment is negative, the ring is usually cursed. Even if you've identified rings of evasion in general, you won't know the specific amount of evasion a given ring offers until after you've put it on.
Desirability
Depends on the strength of the ring. All characters can benefit from more EV, but sacrificing a ring slot for it may or may not be a good idea, depending on your other resistances. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game.