Difference between revisions of "Ring of teleportation"

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(Clarifying teleportitis effect; adding possible strategy)
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Prior to [[0.17]], teleportitis would randomly translocate the player to another location on the map, instead of next to enemies.
 
Prior to [[0.17]], teleportitis would randomly translocate the player to another location on the map, instead of next to enemies.
  
{{amulets}}
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{{jewellery}}
{{rings}}
 

Revision as of 18:51, 4 October 2016

Version 0.18: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Ring of teleportation
Icon Ring of teleportation.png
This ring occasionally exerts its power to teleport its wearer next to monsters.

The ring of teleportation induces teleportitis in its wearer so long as it is worn. It is always generated cursed.

Teleportitis only triggers when it would land the player in LOS of enemies.


Strategy

  • Rings of teleportation are almost always bad items to wear, but they may see some potential, albeit risky use in stealthy stabbers. Note that this ring will not always place the player directly next to a monster, but it does not immediately alert resting monsters to your presence, either. The risk probably outweighs the benefit, especially when considering the value of other available rings.
  • Teleportitis does not trigger in the Labyrinth, making it useless for locating the minotaur. It also does not function in the Abyss.

History

Prior to 0.18, rings of teleportation could be evoked to teleport, so they were not completely harmful items. Prior to 0.17, teleportitis would randomly translocate the player to another location on the map, instead of next to enemies.

Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry