Difference between revisions of "Phial of floods"

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{{flavour|An enchanted vessel brimming over with elemental water. Removing the stopper unleashes a torrent of water from the phial and sets free the water spirits that dwell within it.
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{{flavour|An enchanted vessel brimming over with elemental water. Removing the stopper unleashes a torrent of water from the phial, dealing damage to the target and flooding the nearby area. Any creatures hit by the wave are also engulfed in water, silencing them temporarily. The strength of the torrent and the duration of the flooding are increased with Evocations skill.}}
Once released, the spirits within this device will dissipate, leaving it inert, though new ones may be attracted as its bearer battles through the dungeon and grows in power and wisdom.}}
 
  
A '''phial of floods''' is an evocable item which releases a torrent of water with an effect similar to [[Primal Wave]]: an aimed beam of water will damage and potentially knock back your target, and the endpoint of the spell will be covered in a temporary pool of [[shallow water]] with up to 3 friendly [[water elemental]]s in it. Your [[Evocations]] skill will increase the duration of this water, as well as the likelihood of getting more elementals.
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A '''phial of floods''' is an evocable item which releases a torrent of water with an effect similar to [[Primal Wave]]: an aimed beam of water will damage and potentially knock back your target, and the endpoint of the spell will be covered in a temporary pool of [[shallow water]]. Your [[Evocations]] skill will increase the damage and the duration of this water.
  
Like the other 3 elemental evokers ([[fan of gales]], [[lamp of fire]], and [[stone of tremors]]), the phial of floods expends itself after one use and can be recharged only by gaining experience while it is in the player's possession.
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All creatures, both hostile and friendly, covered in water become ''waterlogged'', which [[silence|silences]] them for a short duration. Note that [[unbreathing]] creatures are immune to this effect.
  
Carrying multiple phials is no more useful than carrying one, since evoking one causes all phials, both carried and stashed, to become temporarily inert.  
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The phial of floods expends itself after one use and can be recharged only by gaining experience while it is in the player's possession. Carrying multiple phials is no more useful than carrying one, since evoking one causes all phials, both carried and stashed, to become temporarily inert.  
  
 
==Strategy==
 
==Strategy==
This is generally considered the best of the elemental evocable items. The shallow water gets in the way of enemies, the beam deals damage and the water elementals are tough allies to have.
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This is generally considered a decent evocable items. The shallow water gets in the way of enemies, the beam deals damage, and the waterlogged effect can silence dangerous spellcasters.
  
 
Phials of floods can be useful for preventing [[Sticky Flame]] from affecting you. Fire at the floor one space in front of you (select the tile with '''.''') to immediately drop yourself in shallow water, rendering you immune to the [[fire]] damage over time portion of the spell. (Note that this can be counter-productive if ''you'' are casting Sticky Flame: your target will cease to take fire damage the first time your water elemental successfully attacks.)
 
Phials of floods can be useful for preventing [[Sticky Flame]] from affecting you. Fire at the floor one space in front of you (select the tile with '''.''') to immediately drop yourself in shallow water, rendering you immune to the [[fire]] damage over time portion of the spell. (Note that this can be counter-productive if ''you'' are casting Sticky Flame: your target will cease to take fire damage the first time your water elemental successfully attacks.)
 
Water elementals make an excellent counter to dangerous spellcasters, as their engulfing attacks will effectively [[silence]] enemies that need to breathe.
 
  
 
==History==
 
==History==
In [[0.19]], the impact damage was significantly reduced.
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*Prior to [[0.25]], the phial could summon friendly [[water elemental]]s and didn't apply a [[silence|silencing]] "waterlogged" debuff to all monsters in the flooded area. Also, the player could use the phial while [[confusion|confused]].
 
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*In [[0.19]], the impact damage was significantly reduced.
Prior to [[0.14]], all [[Evocable items#elementalevokers|elemental evokers]] recharged simultaneously.
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*Prior to [[0.14]], all [[Evocable items#elementalevokers|elemental evokers]] recharged simultaneously.
 
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*This item was added in [[0.13]].
This item was added in [[0.13]].
 

Revision as of 20:31, 30 September 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Type Miscellaneous item
Name phial of floods
Icon Phial of floods.png
An enchanted vessel brimming over with elemental water. Removing the stopper unleashes a torrent of water from the phial, dealing damage to the target and flooding the nearby area. Any creatures hit by the wave are also engulfed in water, silencing them temporarily. The strength of the torrent and the duration of the flooding are increased with Evocations skill.

A phial of floods is an evocable item which releases a torrent of water with an effect similar to Primal Wave: an aimed beam of water will damage and potentially knock back your target, and the endpoint of the spell will be covered in a temporary pool of shallow water. Your Evocations skill will increase the damage and the duration of this water.

All creatures, both hostile and friendly, covered in water become waterlogged, which silences them for a short duration. Note that unbreathing creatures are immune to this effect.

The phial of floods expends itself after one use and can be recharged only by gaining experience while it is in the player's possession. Carrying multiple phials is no more useful than carrying one, since evoking one causes all phials, both carried and stashed, to become temporarily inert.

Strategy

This is generally considered a decent evocable items. The shallow water gets in the way of enemies, the beam deals damage, and the waterlogged effect can silence dangerous spellcasters.

Phials of floods can be useful for preventing Sticky Flame from affecting you. Fire at the floor one space in front of you (select the tile with .) to immediately drop yourself in shallow water, rendering you immune to the fire damage over time portion of the spell. (Note that this can be counter-productive if you are casting Sticky Flame: your target will cease to take fire damage the first time your water elemental successfully attacks.)

History

  • Prior to 0.25, the phial could summon friendly water elementals and didn't apply a silencing "waterlogged" debuff to all monsters in the flooded area. Also, the player could use the phial while confused.
  • In 0.19, the impact damage was significantly reduced.
  • Prior to 0.14, all elemental evokers recharged simultaneously.
  • This item was added in 0.13.