Difference between revisions of "Spectral thing"

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{{Flavour|A hideous glowing apparition.
 
{{Flavour|A hideous glowing apparition.
  
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-William Blake, "Broken Love". ca. 1800.}}
 
-William Blake, "Broken Love". ca. 1800.}}
  
A form of [[derived undead]], '''spectral things''' are the phantasmal spirits of slain creatures. Like other undead creations such as [[zombie]]s or [[skeleton (monster)|skeletons]], spectral things are slower and weaker than the original creatures they were made from and have the standard undead resistances to cold and negative energy. Unlike zombies or skeletons, spectral things retain their original intelligence, can use stairs, come with draining-branded attacks, and take damage normally, meaning they can eventually regenerate.  
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A form of [[derived undead]], '''spectral things''' are the disembodied spirits of slain creatures. Like other undead creations such as [[zombie]]s or [[skeleton (monster)|skeletons]], spectral things are weaker than the original creatures they were made from and have the standard undead resistances to cold and negative energy. Unlike zombies or skeletons, spectral things retain their original intelligence, can use stairs, come with draining-branded attacks, and can regenerate.  
  
 
They are occasionally found in special vaults, can be summoned by the [[Spectral Cloud]] spell of either a [[ghost crab]] or a [[revenant]], and occasionally generate naturally in [[The Crypt]]. The mid-game unique [[Nergalle]] is capable of summoning large numbers of spectral orcs, which will often be armed with [[reaching]]-capable polearms.
 
They are occasionally found in special vaults, can be summoned by the [[Spectral Cloud]] spell of either a [[ghost crab]] or a [[revenant]], and occasionally generate naturally in [[The Crypt]]. The mid-game unique [[Nergalle]] is capable of summoning large numbers of spectral orcs, which will often be armed with [[reaching]]-capable polearms.
  
The player can summon spectral things by killing things while the [[Death Channel]] spell is active, though these are only temporary. Since monsters can still create corpses, this can be used to greatly increase the size of your undead horde for a time. [[Yredelemnul]]'s Enslave Soul invocation can also give you a single ''permanent'' spectral thing that retains all of its former powers.
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The player can summon spectral things by killing things while the [[Death Channel]] spell is active, though these are only temporary. Since monsters can still create corpses, this can be used to greatly increase the size of your undead horde for a time. [[Yredelemnul]]'s Enslave Soul invocation can also give you a single ''permanent'' spectral thing that retains all the power it had in life.
  
Spectral things are somewhat less durable than skeletons or zombies, but their increased intelligence, ability to follow you between levels, and ability to heal all help make up for this. Their draining attacks can prove quite useful against enemies that do not resist them. As [[insubstantial]] beings, they are inherently [[levitate|levitating]], allowing them to cross liquids safely. They also uniformly [[see invisible]], a power the original creature may not have had.
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Spectral things are somewhat less durable than skeletons or zombies, but their ghostly nature and ability to heal all help make up for this. Their draining attacks can prove quite useful against enemies that do not resist them. As [[insubstantial]] beings, they are inherently [[levitate|levitating]], allowing them to cross liquids safely. They also uniformly [[see invisible]], a power the original creature may not have had.
  
 
==Identifying Spectral things==
 
==Identifying Spectral things==
Though spectral things will have different stats depending on what they were made from, ''Crawl'' currently tends to lump them together, making identification somewhat difficult. In console mode, there are unique tiles for several categories of monster, but there are still possible variations within those categories. Press '''x''' and highlight the spectral thing in question to get a better idea of the monster you are dealing with. However, this is not definitive: eg, when an [[ironbrand convoker]] dies, it comes back as a "spectral human" and the creature's (still active) spellset is omitted in the description.
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Though spectral things will have different stats depending on what they were made from, ''Crawl'' currently tends to lump them together, making identification somewhat difficult. In console mode, there are unique tiles for several categories of monster, but there are still possible variations within those categories. Press '''x''' and highlight the spectral thing in question to get a better idea of the monster you are dealing with.
  
 
Below are all the categories of spectral things in tiles mode:
 
Below are all the categories of spectral things in tiles mode:
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[[Image:Spectral snake.png]] [[List of snakes|Snakes]]
 
[[Image:Spectral snake.png]] [[List of snakes|Snakes]]
  
[[Image:Spectral spider.png]] Spiders
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[[Image:Spectral spider.png]] [[List of arachnids|Spiders]]
  
 
==See Also==
 
==See Also==

Revision as of 01:08, 25 January 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
A hideous glowing apparition.

"On the hungry craving wind
My Spectre follows thee behind."
-William Blake, "Broken Love". ca. 1800.

A form of derived undead, spectral things are the disembodied spirits of slain creatures. Like other undead creations such as zombies or skeletons, spectral things are weaker than the original creatures they were made from and have the standard undead resistances to cold and negative energy. Unlike zombies or skeletons, spectral things retain their original intelligence, can use stairs, come with draining-branded attacks, and can regenerate.

They are occasionally found in special vaults, can be summoned by the Spectral Cloud spell of either a ghost crab or a revenant, and occasionally generate naturally in The Crypt. The mid-game unique Nergalle is capable of summoning large numbers of spectral orcs, which will often be armed with reaching-capable polearms.

The player can summon spectral things by killing things while the Death Channel spell is active, though these are only temporary. Since monsters can still create corpses, this can be used to greatly increase the size of your undead horde for a time. Yredelemnul's Enslave Soul invocation can also give you a single permanent spectral thing that retains all the power it had in life.

Spectral things are somewhat less durable than skeletons or zombies, but their ghostly nature and ability to heal all help make up for this. Their draining attacks can prove quite useful against enemies that do not resist them. As insubstantial beings, they are inherently levitating, allowing them to cross liquids safely. They also uniformly see invisible, a power the original creature may not have had.

Identifying Spectral things

Though spectral things will have different stats depending on what they were made from, Crawl currently tends to lump them together, making identification somewhat difficult. In console mode, there are unique tiles for several categories of monster, but there are still possible variations within those categories. Press x and highlight the spectral thing in question to get a better idea of the monster you are dealing with.

Below are all the categories of spectral things in tiles mode:

Bat spectral.png Bats

Spectral centaur.png Centaurs

Spectral dragon.png Dragons

Spectral drake.png Drakes

Spectral fish.png Fish

Spectral frog.png Frogs

Spectral small humanoid.png Humanoids (small)

Spectral large humanoid.png Humanoids (large)

Spectral hydra 1.png Spectral hydra 2.png Spectral hydra 3.png Spectral hydra 4.png Spectral hydra 5.png Hydra

Spectral insect.png Insects

Spectral bee.png Insects (winged)

Spectral kraken.png Krakens

Spectral lizard.png Lizards

Spectral naga.png Nagas

Spectral small quadruped.png Quadrupeds (small)

Spectral large quadruped.png Quadrupeds (large)

Spectral snake.png Snakes

Spectral spider.png Spiders

See Also