Difference between revisions of "Scroll of teleportation"
(0.21 update: added zot mechanics, some history and removed mention of wand of teleportation) |
(Add code reference and update to 0.28) |
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− | {{ | + | {{version028}} |
{{item | {{item | ||
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{{crawlquote|You feel strangely unstable.}} | {{crawlquote|You feel strangely unstable.}} | ||
− | The actual duration depends on several circumstances: | + | The actual duration depends on several circumstances:<ref>{{source ref|0.28.0|spl-transloc.cc|743}}</ref> |
{| class="prettytable" style="border:none; margin:0; padding:0;" | {| class="prettytable" style="border:none; margin:0; padding:0;" | ||
! Circumstance || Duration | ! Circumstance || Duration | ||
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| Normal || 3-5 turns | | Normal || 3-5 turns | ||
|- | |- | ||
− | | In [[the Abyss]] || | + | | In [[the Abyss]] || add 5-14 turns |
|- | |- | ||
| In [[The Realm of Zot]] or when carrying [[Orb of Zot|the Orb]] || Outside the Abyss, adds 5-9 turns. | | In [[The Realm of Zot]] or when carrying [[Orb of Zot|the Orb]] || Outside the Abyss, adds 5-9 turns. | ||
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*Prior to [[0.17]] it was possible to perform controlled teleports. | *Prior to [[0.17]] it was possible to perform controlled teleports. | ||
*Prior to [[0.13]] controlled teleports did not have a longer delay. In older versions, the Orb did not add time to teleportation. | *Prior to [[0.13]] controlled teleports did not have a longer delay. In older versions, the Orb did not add time to teleportation. | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
{{scrolls}} | {{scrolls}} |
Revision as of 21:52, 19 March 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
A scroll that translocates the reader to a random position after a short delay. |
Reading a scroll of teleportation will cause the player to teleport to a random location after several turns have passed.
You feel strangely unstable.
The actual duration depends on several circumstances:[1]
Circumstance | Duration |
---|---|
Normal | 3-5 turns |
In the Abyss | add 5-14 turns |
In The Realm of Zot or when carrying the Orb | Outside the Abyss, adds 5-9 turns. |
Strategy
- Keep in mind that the teleport is entirely random. If you are attempting to escape a dangerous situation, there is a chance that you only teleport a few tiles away!
- If necessary, you can read a second scroll of teleport while a teleport is pending to cancel it and keep you in place. Teleport scrolls are very precious, so evaluate the necessity of consuming a second scroll:
You feel strangely stable.
History
- Prior to 0.19 scrolls of teleportation worked normally in The Realm of Zot, before picking up the Orb of Zot.
- Prior to 0.17 it was possible to perform controlled teleports.
- Prior to 0.13 controlled teleports did not have a longer delay. In older versions, the Orb did not add time to teleportation.
References
- ↑ spl-transloc.cc:743 (0.28.0)
Scrolls |
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Acquirement • Amnesia • Butterflies • Blinking • Brand weapon • Enchant armour • Enchant weapon • Fear • Fog • Identify • Immolation • Noise • Poison • Revelation • Silence • Summoning • Teleportation • Torment • Vulnerability |