Difference between revisions of "Harold"
(Crystal ballin') |
(Complete the update to 0.22, remove the crystal ball tag) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{version022}} |
{{monster info}} | {{monster info}} | ||
==Useful Info== | ==Useful Info== | ||
− | '''Harold the Weathered''' is a [[unique]] human bounty hunter who generates with several [[throwing net]]s | + | '''Harold the Weathered''' is a [[unique]] human bounty hunter who generates with several [[throwing net]]s, a decent weapon and a moderately heavy [[armour]]. He has high HP and some strong spells which severely limit your ability to escape, in [[Harpoon Shot]] and [[Sentinel's Mark]], but no resistances and is not particularly strong in melee. |
==Location== | ==Location== | ||
− | *[[The Dungeon]]: | + | *[[The Dungeon]]:7-11 |
*The [[Orcish Mines]]:1 | *The [[Orcish Mines]]:1 | ||
− | *[[The Lair]]:1- | + | *[[The Lair]]:1-2 |
{{monster spells}} | {{monster spells}} | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | * | + | *The spell [[Harpoon Shot]], coupled with his [[throwing net]]s, can make it extremely difficult to outrun Harold, as he will repeatedly pull you towards him and trap you there whilst doing moderate damage with his competent melee skills. |
− | *Harold can't see invisible, so feel free to quaff a potion | + | *Watch out for his [[Sentinel's Mark]], which may very well have an extremely high success chance (about 80%) without MR equipment, that can drag in enemies from all around you to join in the fight, while he prevents you from running away. As a result, it may be best to fight Harold on a cleared floor where there will be no enemies for him to attract. |
+ | *Harold can't see invisible, so feel free to quaff a potion and then hack away. | ||
==History== | ==History== | ||
− | + | Prior to [[0.22]], Harold generated later (D:10-12, Lair:1-4 and Orc:1), had worse armour and weapons, and had the spells [[Bolt of Fire]] and [[Blink]] instead of [[Harpoon Shot]] and [[Sentinel's Mark]]. | |
[[Category:Human]] | [[Category:Human]] | ||
− |
Revision as of 10:08, 2 September 2018
Version 0.22: This article may not be up to date for the latest stable release of Crawl.
Harold @ | |
---|---|
HP | 50-102 |
HD | 9 |
XP | 994 |
Speed | 10 |
AC | 0 |
EV | 8 |
Will | 60 |
Attack1 | 20 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Fighter Speaks Warm-blooded Unique Male |
A middle-aged bounty hunter, anxious to retire after one final job. He hopes to settle down somewhere and live a quiet life with his family, using the money from his final bounty: you. |
Useful Info
Harold the Weathered is a unique human bounty hunter who generates with several throwing nets, a decent weapon and a moderately heavy armour. He has high HP and some strong spells which severely limit your ability to escape, in Harpoon Shot and Sentinel's Mark, but no resistances and is not particularly strong in melee.
Location
- The Dungeon:7-11
- The Orcish Mines:1
- The Lair:1-2
Spells
Spell set I | ||
---|---|---|
Slot1 | Harpoon Shot (2d12) | Wizard flag |
Slot2 | Sentinel's Mark | Wizard flag |
Tips & Tricks
- The spell Harpoon Shot, coupled with his throwing nets, can make it extremely difficult to outrun Harold, as he will repeatedly pull you towards him and trap you there whilst doing moderate damage with his competent melee skills.
- Watch out for his Sentinel's Mark, which may very well have an extremely high success chance (about 80%) without MR equipment, that can drag in enemies from all around you to join in the fight, while he prevents you from running away. As a result, it may be best to fight Harold on a cleared floor where there will be no enemies for him to attract.
- Harold can't see invisible, so feel free to quaff a potion and then hack away.
History
Prior to 0.22, Harold generated later (D:10-12, Lair:1-4 and Orc:1), had worse armour and weapons, and had the spells Bolt of Fire and Blink instead of Harpoon Shot and Sentinel's Mark.