Difference between revisions of "White imp"
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==Useful Info== | ==Useful Info== | ||
| − | '''White imps''' are irritating tier-[[5]] [[demon]]s. Their melee and ranged attacks are all [[cold]]-aligned, but they aren't very strong or dangerous. | + | '''White imps''' are irritating tier-[[5]] [[demon]]s. Their melee and ranged attacks are all [[cold]]-aligned, but they aren't very strong or dangerous. White imps are often found in or guarding the [[Ice Cave]]s, as well as in [[Cocytus]] and [[the Abyss]]. |
{{monster spells}} | {{monster spells}} | ||
Revision as of 21:18, 9 January 2020
Version 0.24: This article may not be up to date for the latest stable release of Crawl.
| white imp 5 | |
|---|---|
| HP | 7-15 |
| HD | 2 |
| XP | 9 |
| Speed | 10 |
| AC | 4 |
| EV | 10 |
| Will | 10 |
| Attack1 | 4 (hit: cold)
|
| Resistances | rC++ rPois+ rMiasma rN+++ rTorm |
| Vulnerabilities | Fire Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Open doors |
| Holiness | Demonic |
| Size | Little |
| Type | white imp, white imp |
| Flags | Flying Speaks Evil |
| A small and mischievous minor demon covered in frost. |
Useful Info
White imps are irritating tier-5 demons. Their melee and ranged attacks are all cold-aligned, but they aren't very strong or dangerous. White imps are often found in or guarding the Ice Caves, as well as in Cocytus and the Abyss.
Spells
| Spell set I | ||
|---|---|---|
| Slot1 | Throw Frost (3d5) | Magical flag |
Tips & Tricks
- You can summon your own white imps with the Call Imp spell. They provide the best ranged firepower of all the possible imps.
Categories:
- 0.24 articles
- Will+ monsters
- Hit type
- Cold flavour
- Cold resistance
- Cold resistance 2
- Poison resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Fire vulnerability
- Holy vulnerability
- Human intelligence
- Open doors
- Demonic holiness
- Little monsters
- Flying
- Speaking monster
- Evil
- Evil monsters
- Monsters
- Spellcaster