Difference between revisions of "Boris"

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*[[The Tomb]]
 
*[[The Tomb]]
  
Boris will also occasionally appear among the enemies that spawn during the [[orb run]].
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Boris will also occasionally appear among the enemies that spawn during the [[orb run]]. If you have the Orb, Borris will gain permanent [[haste]] and a [[brilliance]] [[aura]].
  
 
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==History==
 
==History==
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*Prior to [[0.27]], Boris did not gain buffs if you had the Orb.
 
*Prior to [[0.25]], Boris would not spawn as part of the orb run.
 
*Prior to [[0.25]], Boris would not spawn as part of the orb run.

Revision as of 10:39, 21 March 2022

Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Boris LBoris.png
HP 101-205
HD 22
XP 3196
Speed 10
AC 12
EV 10
Will Immune
Attack1 25 (hit: plain)
Attack2 15 (touch: drain experience)


Resistances rC++
rElec
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Undead
Size Medium
Type lich, lich
Flags Evil
See invisible
Unbreathing
Speaks
Unique
Male
An ancient and powerful lich. Like all true liches, Boris is immortal, and will regenerate his desiccated skeletal remains even if completely disintegrated. The same cannot be said for his many victims over his many centuries, from which he collects and channels their dying woes and regrets.

Useful Info

Boris, Master of Life and Death is a unique lich armed with a variety of powerful Conjurations. Unlike most uniques, he cannot be permanently killed; after you kill him, there is a chance that he will be generated at full strength on any new floor you explore. Although arguably less deadly than ordinary liches and ancient liches, he generates early enough to be a serious threat.

Location

Boris will also occasionally appear among the enemies that spawn during the orb run. If you have the Orb, Borris will gain permanent haste and a brilliance aura.

Spells

Spell set I
Slot1 Iron Shot (3d37) Wizard flag
Slot2 Bolt of Cold (3d32) Wizard flag
Slot3 March of Sorrows Wizard flag
Slot4 Orb of Destruction (9d18) Wizard flag

Tips & Tricks

  • Boris is capable of one- or two-shotting careless characters. If you aren't confident you can handle him, run.
  • Spellcasters should keep their distance (at least 5 squares to avoid Iron Shot, and 6 to avoid Bolt of Cold), haste themselves, and use their longest-range spells. He can't Haste himself, thankfully, and a concentrated heavy attack can take him down quickly.
  • Blink in a different direction or summon some meat shields if Boris uses Orb of Destruction. If an Orb of Destruction hits another orb, it will create a small explosion; this means you can "cancel" Boris' orb with your own, but make sure to do this from a distance or you'll just catch yourself in the explosion. Be warned that this will make a lot of noise.
  • Melee fighters should get into melee range with him as quickly as possible. His melee skills, even with his draining brand, are not that dangerous, and being at point blank range with him reduces the power of his Orb of Destruction immensely. Use a scroll of fog or lure him around a corner to avoid making a very painful charge.
  • Boris will not reappear on another level until he is killed. Thus, if you want to avoid encountering him again and again, just leave him where he is and he won't bother you again until you return to his floor.
  • He lacks any summoning or area-of-effect spells, meaning that your own high-level summons should be able to bring him down. In addition, your summons will shield you from Iron Shot and Orb of Destruction.

Trivia

History

  • Prior to 0.27, Boris did not gain buffs if you had the Orb.
  • Prior to 0.25, Boris would not spawn as part of the orb run.