Difference between revisions of "Entropy weaver"

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(Warning about entropy weaver simulacra.)
(Tips & Tricks)
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*Keep in mind that spells, wands, and Invocations are unaffected by corrosion. If you get corroded, switch to attacks that don't involve your weapons.
 
*Keep in mind that spells, wands, and Invocations are unaffected by corrosion. If you get corroded, switch to attacks that don't involve your weapons.
 
**If weapons are the only thing you can use to fight effectively, be prepared to make a hasty retreat. With four relatively powerful attacks, it doesn't take an entropy weaver long to shred through corroded players, and it's even worse if they have other enemies backing them up.
 
**If weapons are the only thing you can use to fight effectively, be prepared to make a hasty retreat. With four relatively powerful attacks, it doesn't take an entropy weaver long to shred through corroded players, and it's even worse if they have other enemies backing them up.
* Entropy weaver simulacra are fragile but much more deadly than when they were alive. They can hit four times for up to 156 cold damage per turn. They are often created in the spider's nest when:
+
* Entropy weaver [[simulacra]] are incredibly deadly thanks to their 4 cold-boosted attacks, dealing up to 156 cold damage per turn. They are often created when a [[pharaoh ant]] dies and casts Bind Souls. Like all simulcara, they are frail, so use any form of ranged means you can.
** You kill a [[pharaoh ant]] which casts [[Bind Souls]] on all of its present allies when it dies.
 
** If an entropy weaver is bound and you kill it an entropy weaver simulacra will be created nearby.
 
  
 
==History==
 
==History==

Revision as of 16:41, 4 August 2022

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
entropy weaver BEntropy weaver.png
HP 47-96
HD 13
XP 1391
Speed 12
AC 7
EV 13
Will 60
Attack1 17 (hit: plain)
Attack2 17 (hit: plain)
Attack3 17 (hit: plain)
Attack4 17 (hit: plain)
Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Open doors
Holiness Natural
Size Medium
Type entropy weaver, entropy weaver
Flags Fighter
Warm-blooded
No skeleton
See invisible
Speaks
Web immune
A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of startlingly quick movement and end in razor-sharp talons.

Useful Info

Entropy weavers are potentially devastating humanoid casters, capable of quickly inflicting massive amounts of corrosion, rendering a character extremely weak and vulnerable. They can be found in the Spider's Nest, the Vaults, and the Depths, usually accompanied by several spiders. They are also commonly found in ant nest vaults.

Spells

Spell set I
Slot1 Entropic Weave Wizard flag

Tips & Tricks

  • The best way to counter the immediate and possibly devastating effect of Entropic Weave is to fight entropic weavers separately from other monsters. Stairs are your friends here.
  • There is a small possibility of an early encounter with entropic weavers in the Lair. Depending on your character, it may be a wise decision to skip a floor like this and come back when you are ready to take them on.
  • Wearing a ring of resist corrosion (or any other form of corrosion resistance) significantly reduces the chances of them corroding you but does not provide complete protection. Even if you have resistance, do your best to kill entropy weavers quickly.
  • Keep in mind that spells, wands, and Invocations are unaffected by corrosion. If you get corroded, switch to attacks that don't involve your weapons.
    • If weapons are the only thing you can use to fight effectively, be prepared to make a hasty retreat. With four relatively powerful attacks, it doesn't take an entropy weaver long to shred through corroded players, and it's even worse if they have other enemies backing them up.
  • Entropy weaver simulacra are incredibly deadly thanks to their 4 cold-boosted attacks, dealing up to 156 cold damage per turn. They are often created when a pharaoh ant dies and casts Bind Souls. Like all simulcara, they are frail, so use any form of ranged means you can.

History

  • Prior to 0.26, entropy weavers could pick up and use weapons and armour.
  • Before 0.18, entropy weavers used Chant Word of Entropy instead of Entropic Weave, which required several turns to take effect.
  • Entropy weavers were added in 0.17.