Difference between revisions of "Floating eye"
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(The paralysis article says that floating eyes para for 2-4 turns) |
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==Useful Info== | ==Useful Info== | ||
− | '''Floating eyes''' are harmless on their own, but in certain situations are considered one of the deadliest monsters in the game. Although they have no means of dealing damage themselves, they are capable of [[paralysis|paralysing]] you with their irresistible [[smite]]-targeted gaze attack, rendering you easy prey for all other monsters in the area for 2 to | + | '''Floating eyes''' are harmless on their own, but in certain situations are considered one of the deadliest monsters in the game. Although they have no means of dealing damage themselves, they are capable of [[paralysis|paralysing]] you with their irresistible [[smite]]-targeted gaze attack, rendering you easy prey for all other monsters in the area for 2 to 4 turns. They can be found in [[the Dungeon]], [[the Vaults]], [[the Depths]], and [[the Slime Pits]]; they can also be summoned by monsters with the [[Summon Eyeballs]] spell. |
{{monster spells}} | {{monster spells}} | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | * An incredibly deadly monster. Being paralysed for | + | * An incredibly deadly monster. Being paralysed for 4 turns (which also lowers your [[EV]] and [[SH]] to practically 0) near any other monster can outright kill you. Most dangerous to [[EV]]-based fighters, though anyone should take great caution. |
* Unlike some other gaze attacks, they don't require line of fire to gaze at you. If you can see them, you are at risk (unless you are behind a translucent wall). They can fire through [[iron grate]]s and [[statue]]s. [[Willpower]] provides no protection, either. The only ways to prevent paralysis are to be a [[Formicid]] or a follower of [[Jiyva]]. You are rendered immune for paralysis for 1-3 turns after a paralysis ends, but this means that you were paralysed in the first place. | * Unlike some other gaze attacks, they don't require line of fire to gaze at you. If you can see them, you are at risk (unless you are behind a translucent wall). They can fire through [[iron grate]]s and [[statue]]s. [[Willpower]] provides no protection, either. The only ways to prevent paralysis are to be a [[Formicid]] or a follower of [[Jiyva]]. You are rendered immune for paralysis for 1-3 turns after a paralysis ends, but this means that you were paralysed in the first place. | ||
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==History== | ==History== | ||
− | + | * In previous versions, floating eyes could paralyse for 2-7 turns. | |
+ | * Prior to [[0.18]], these monsters were known as '''giant eyeballs'''. They were slow, but their gaze worked immediately. Also, they didn't appear in the [[Depths]]. |
Revision as of 06:25, 12 July 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
For a list of all eyeballs, see list of eyeballs.
floating eye G | |
---|---|
HP | 10-22 |
HD | 9 |
XP | 142 |
Speed | 10 |
AC | 0 |
EV | 1 |
Will | 10
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Uses nothing |
Holiness | Natural |
Size | Medium |
Type | floating eye, floating eye |
Flags | See invisible Flying Unbreathing |
A floating eyeball, said to be one of the servitors of Jiyva. It possesses a gaze that can eventually paralyze even the most strong-willed of adventurers.
“El ojo que ves |
Contents
Useful Info
Floating eyes are harmless on their own, but in certain situations are considered one of the deadliest monsters in the game. Although they have no means of dealing damage themselves, they are capable of paralysing you with their irresistible smite-targeted gaze attack, rendering you easy prey for all other monsters in the area for 2 to 4 turns. They can be found in the Dungeon, the Vaults, the Depths, and the Slime Pits; they can also be summoned by monsters with the Summon Eyeballs spell.
Spells
Spell set I | ||
---|---|---|
Slot1 | Paralysis Gaze | Magical flag |
Tips & Tricks
- An incredibly deadly monster. Being paralysed for 4 turns (which also lowers your EV and SH to practically 0) near any other monster can outright kill you. Most dangerous to EV-based fighters, though anyone should take great caution.
- Unlike some other gaze attacks, they don't require line of fire to gaze at you. If you can see them, you are at risk (unless you are behind a translucent wall). They can fire through iron grates and statues. Willpower provides no protection, either. The only ways to prevent paralysis are to be a Formicid or a follower of Jiyva. You are rendered immune for paralysis for 1-3 turns after a paralysis ends, but this means that you were paralysed in the first place.
- Thankfully, floating eyes are fragile, and are easily one-shot by most mid-level characters. However, this won't save you if you can't hit the monster in the first place. piercing and smite-targeted attacks are good; Airstrike, javelins, lightning rods, etc. all work well if the eye is behind an enemy.
- If you don't have a means of killing one quickly, try using a scroll of fear; floating eyes have terrible willpower. Chasing one off will give you some time to deal with its allies. A scroll of fog will also help by breaking line of sight, giving you time to take out closer enemies or escape.
- Floating eyes do not lose charge if you break line of sight. A fully charged floating eye will remain fully charged until you encounter it again.