Difference between revisions of "Crystal guardian"
m |
m (mention their band) |
||
Line 4: | Line 4: | ||
==Useful Info== | ==Useful Info== | ||
− | '''Crystal guardians''' are moderately durable [[list of golems|golems]] capable of launching powerful bolts of [[fire]] or [[cold]] damage at anything they encounter. These bolts are unusual in that they can bounce off any surface. Crystal guardians can be found in the [[ | + | '''Crystal guardians''' are moderately durable [[list of golems|golems]] capable of launching powerful bolts of [[fire]] or [[cold]] damage at anything they encounter. These bolts are unusual in that they can bounce off any surface. Crystal guardians can be found in [[the Vaults]] (usually with a [[peacekeeper]]), the [[Desolation of Salt]], and some [[vault]]s. |
{{monster spells}} | {{monster spells}} |
Revision as of 11:01, 4 September 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
For a list of all constructs, see list of constructs.
crystal guardian 9 | |
---|---|
HP | 39-80 |
HD | 16 |
XP | 1108 |
Speed | 10 |
AC | 20 |
EV | 0 |
Will | Immune |
Attack1 | 38 (hit: plain)
|
Resistances | rF+++ rC+++ rElec+++ rPois+++ rDrown rMiasma rN+++ rTorm |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Open doors |
Holiness | Non-living |
Size | Large |
Type | golem, crystal guardian |
Flags | See invisible Unbreathing Speaks Artificial |
An intricate animated statue made of heavily ensorcelled crystal that is immune to most forms of magic. The spells which created it are so powerful that even flesh may start to crystalize around any fragments that become embedded in it - leaving its foes brittle and vulnerable. |
Contents
Useful Info
Crystal guardians are moderately durable golems capable of launching powerful bolts of fire or cold damage at anything they encounter. These bolts are unusual in that they can bounce off any surface. Crystal guardians can be found in the Vaults (usually with a peacekeeper), the Desolation of Salt, and some vaults.
Spells
Spell set I | ||
---|---|---|
Slot1 | Crystallizing Shot (2d24) | Magical flag |
Tips & Tricks
- Their bolts can deal heavy fire or cold damage (randomly selected each casting), so bring the appropriate resistances. Try to prevent doublezaps; don't stand between a crystal guardian and a wall to avoid being hit twice.
- They have infinite willpower and resistances to most elements. Lee's Rapid Deconstruction will obliterate them (and anything nearby). Other sorts of Earth Magic and pure Conjurations are also effective.
History
- Crystal guardians were added in 0.14, replacing crystal golems.
Categories:
- 0.30 articles
- Hit type
- Plain flavour
- Fire resistance
- Fire resistance 3
- Cold resistance
- Cold resistance 3
- Electricity resistance
- Electricity resistance 3
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Brainless intelligence
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- See invisible
- Unbreathing monsters
- Speaking monster
- Artificial
- Monsters
- Spellcaster
- Golem