Difference between revisions of "Ghoul (monster)"
CommanderC (talk | contribs) |
|||
Line 1: | Line 1: | ||
{{version011}} | {{version011}} | ||
+ | <!--monster-bot-begin--> | ||
{{monster | {{monster | ||
|name=ghoul | |name=ghoul | ||
|glyph={{Red|n}} | |glyph={{Red|n}} | ||
− | |tile=[[File:Ghoul | + | |tile=[[File:Ghoul.png]] |
|flags={{Eats corpses}}<br>{{Evil flag}} | |flags={{Eats corpses}}<br>{{Evil flag}} | ||
− | |resistances={{ | + | |resistances={{Cold resistance}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}, {{Drown resistance}} |
− | |vulnerabilities={{Holy vulnerability}} | + | |vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}} |
|max_chunks=3 | |max_chunks=3 | ||
|meat={{Rot-inducing corpse}} | |meat={{Rot-inducing corpse}} | ||
Line 13: | Line 14: | ||
|holiness={{Undead}} | |holiness={{Undead}} | ||
|magic_resistance=93 | |magic_resistance=93 | ||
− | |hp_range=124 - 167 | + | |hp_range=124-167 |
− | |||
|armour_class=4 | |armour_class=4 | ||
|evasion=10 | |evasion=10 | ||
− | |habitat= | + | |habitat=Land |
− | |speed=10 | + | |speed= 10 |
|size={{Medium}} | |size={{Medium}} | ||
− | |item_use={{Weapons armour}} | + | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} |
|attack1=30 ({{Hit type}}: {{Rot flavour}}) | |attack1=30 ({{Hit type}}: {{Rot flavour}}) | ||
|attack2=30 ({{Claw type}}: {{Rot flavour}}) | |attack2=30 ({{Claw type}}: {{Rot flavour}}) | ||
Line 26: | Line 26: | ||
|attack4= | |attack4= | ||
|hit_dice=14 | |hit_dice=14 | ||
− | |||
− | |||
− | |||
|intelligence={{Normal intelligence}} | |intelligence={{Normal intelligence}} | ||
|genus=ghoul | |genus=ghoul | ||
|species=ghoul | |species=ghoul | ||
}} | }} | ||
+ | |||
+ | <!--monster-bot-end--> | ||
+ | |||
{{Flavour|A truly horrible undead creature, a ghoul is a decayed cadaver, reanimated and accursed with a terrible hunger. It desires nothing but to feed on the flesh of the living, and will fell its victims with its vicious claws or with one of the diseases it is host to. | {{Flavour|A truly horrible undead creature, a ghoul is a decayed cadaver, reanimated and accursed with a terrible hunger. It desires nothing but to feed on the flesh of the living, and will fell its victims with its vicious claws or with one of the diseases it is host to. | ||
Revision as of 19:53, 2 May 2013
ghoul n | |
---|---|
HP | 124-167 |
HD | 14 |
XP | 2431 |
Speed | 10 |
AC | 4 |
EV | 10 |
Will | 93 |
Attack1 | 30 (hit: rot) |
Attack2 | 30 (claw: rot)
|
Resistances | rC+, rPois+++, rN+++, rTorm, rRot, rDrown |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | ghoul, ghoul |
Flags | Eats corpses Evil |
A truly horrible undead creature, a ghoul is a decayed cadaver, reanimated and accursed with a terrible hunger. It desires nothing but to feed on the flesh of the living, and will fell its victims with its vicious claws or with one of the diseases it is host to.
"In the desert -Stephen Crane, _The Black Riders and Other Lines_. 1895. |
Useful Info
One of the nastier threats in the Crypt, ghouls are similar to necrophages, but much more powerful. Their brutal melee attacks will rot even the most heavily armoured of characters, they tend to appear in packs, they can move at normal speed, and they have over twice the health of a skeletal warrior. Fortunately they have no defenses beyond their tremendous HP and the standard undead immunities.
Tips & Tricks
Dispel Undead is an option, although it will take 4-5 casts to kill one on average. It may be better to simply use high-level conjurations, especially if you can line the entire pack up in a hallway. Melee characters have a harder time of things, but can use weapons of holy wrath and stair dancing to make the situation a little easier.
- 0.11 articles
- Hit type
- Rot flavour
- Claw type
- Cold resistance
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Drown resistance
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Eats corpses
- Evil
- Evil monsters
- Monsters