Difference between revisions of "Wight"
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{{version011}} | {{version011}} | ||
+ | <!--monster-bot-begin--> | ||
{{monster | {{monster | ||
|name=wight | |name=wight | ||
|glyph={{Green|z}} | |glyph={{Green|z}} | ||
− | |tile=[[File:Wight. | + | |tile=[[File:Wight.png]] |
|flags={{Evil flag}} | |flags={{Evil flag}} | ||
− | |resistances={{ | + | |resistances={{Cold resistance 2}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}} |
− | |vulnerabilities={{Holy vulnerability}} | + | |vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}} |
|max_chunks=0 | |max_chunks=0 | ||
|meat={{No corpse}} | |meat={{No corpse}} | ||
Line 13: | Line 14: | ||
|holiness={{Undead}} | |holiness={{Undead}} | ||
|magic_resistance=16 | |magic_resistance=16 | ||
− | |hp_range=9 - 24 | + | |hp_range=9-24 |
|avg_hp=16 | |avg_hp=16 | ||
|armour_class=4 | |armour_class=4 | ||
|evasion=10 | |evasion=10 | ||
− | |habitat= | + | |habitat=Land |
− | |speed=10 | + | |speed= 10 |
|size={{Medium}} | |size={{Medium}} | ||
− | |item_use={{Weapons armour}} | + | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} |
|attack1=8 ({{Hit type}}: {{Drain experience flavour}}) | |attack1=8 ({{Hit type}}: {{Drain experience flavour}}) | ||
|attack2= | |attack2= | ||
Line 30: | Line 31: | ||
|fixed_hp=0 | |fixed_hp=0 | ||
|intelligence={{Normal intelligence}} | |intelligence={{Normal intelligence}} | ||
− | |genus= | + | |genus=wight |
|species=wight | |species=wight | ||
}} | }} | ||
+ | |||
+ | <!--monster-bot-end--> | ||
+ | |||
{{Flavour|An ancient warrior, kept in a state of undeath by its desire to die with honour in battle. | {{Flavour|An ancient warrior, kept in a state of undeath by its desire to die with honour in battle. | ||
Revision as of 21:11, 2 May 2013
Version 0.11: This article may not be up to date for the latest stable release of Crawl.
wight z | |
---|---|
HP | 9-24 |
HD | 3 |
XP | 59 |
Speed | 10 |
AC | 4 |
EV | 10 |
Will | 16 |
Attack1 | 8 (hit: drain experience)
|
Resistances | rC++, rPois+++, rN+++, rTorm, rRot+++, rDrown |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Undead |
Size | Medium |
Type | wight, wight |
Flags | Evil |
An ancient warrior, kept in a state of undeath by its desire to die with honour in battle.
"Unhappie wight, borne to desastrous end, -Edmund Spenser, "Mother Hubberds Tale", _Complaints_. 1591. |
Useful Info
Wights are undead monsters armed with powerful weapons and capable of draining you when they land hits in melee. They aren't very durable and only wear robes as armour, but they come in packs of three or four and their draining attacks can quickly diminish characters careless enough to get surrounded. They are found in the early-to-mid Dungeon.
Tips & Tricks
- Fighting them from a distance will negate their ability to drain you, so fast characters should definitely kite them. Even if kiting's not an option, try to soften them up before engaging in melee, and never engage more than one at a time.
- If you have negative energy resistance, use it. It'll decrease both their damage output and their XP drain.
- Their weapons and robes are often branded or ego items, but also have a higher-than-average chance of being cursed (33.33%). Investigate at your own peril.
Categories:
- 0.11 articles
- Hit type
- Drain experience flavour
- Cold resistance
- Cold resistance 2
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Weapons armour
- Starting equipment
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Evil
- Evil monsters
- Monsters