Difference between revisions of "Fire giant"
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==Tips & Tricks== | ==Tips & Tricks== | ||
Fire resistance and [[conservation]] are recommended. | Fire resistance and [[conservation]] are recommended. |
Revision as of 13:37, 3 May 2013
fire giant C | |
---|---|
HP | 68-120 |
HD | 16 |
XP | 2054 |
Speed | 10 |
AC | 8 |
EV | 4 |
Will | 85 |
Attack1 | 30 (hit: plain)
|
Resistances | rF++, rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Giant |
Type | giant, fire giant |
Flags | Actual spells Fighter Speaks Spellcaster Warm-blooded See invisible |
A huge ruddy humanoid with bright hair. |
Useful Info
Fire giants are the fiery versions of frost giants, massive humanoids wielding flaming great swords and searing you with fairly powerful Fire Magic. They rarely ever appear outside of the deepest portions of the Dungeon.
Spells
Spell set | |
---|---|
Slot1 | Bolt of Fire (3d25) |
Slot2 | none |
Slot3 | none |
Slot4 | Fireball (3d26) |
Slot5 | none |
Slot6 | none |
Tips & Tricks
Fire resistance and conservation are recommended.