Difference between revisions of "Ice devil"
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Revision as of 06:00, 21 December 2012
ice devil 3 | |
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HP | 42 - 78 |
HD | 11 |
XP | 790 |
Speed | 10 |
AC | 12 |
EV | 10 |
Will | 88 |
Attack1 | 16 (hit: cold)
|
Resistances | rPois+, rC+, rN+, rTorm, rRot |
Vulnerabilities | Fire, Holy |
Habitat | land |
Intelligence | High |
Uses | Open doors |
Holiness | Demonic |
Size | Medium |
Type | ice devil, ice devil |
Flags | Evil |
A man-sized demon covered in glittering ice. |
Useful Info
Ice devils are cold-themed tier-3 demons. Although they lack any form of ranged attack, their melee capabilities are extremely dangerous for low-level characters, dealing an additional 11-32 cold damage on top of their 1d16 physical attack. While they ignore most cold attacks, fire damage or weapons of holy wrath are very effective choices. They can be found in the Abyss, Pandemonium, the Hells, or (dangerously early) in the Ice Cave.
Tips & Tricks
- Cold resistance and conservation will take most of the sting out of their melee attacks.
- If you encounter them in the Ice Cave, watch out for the possible appearance of an Ice fiend.
History
Ice devils were once considered tier-2 demons.