Difference between revisions of "Inept mimic"

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==History==
 
==History==
Inept mimics were added in [[0.11]].
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Inept mimics were added in [[0.11]], and removed in [[0.16]].

Latest revision as of 12:49, 23 March 2015

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
This chart is not updated automatically.
It may contain outdated information.
inept mimic XInept mimic.png
HP 6-16
HD 2
XP 10
Speed 8 (item)
10 (feature)
AC 5
EV 1
MR 8
Attack1 6 (hit: plain)
Attack2 0 (constrict: crush)
Attack3
Attack4
Max Chunks 0
Type of Meat None
Resistances rRot, rN+, rTorm
Vulnerabilities None
Habitat land
Intelligence Normal
Uses Uses nothing
Holiness Non-living
Size Variable
Type item/feature mimic, item/feature mimic
Flags No skeleton
Stationary
Fighter (feature)
Item: An apparently abandoned item, actually a small beast in disguise.

Feature: A predator masquerading as an ordinary dungeon feature. This one is less dangerous than most mimics, but can still devour the likes of you.

Useful Info

Inept mimics are puny predatory monsters which lure you into combat by disguising themselves, either as items on the Dungeon floor or as Dungeon features (such as stairs or doors). Fortunately, they are weak enough that any hero who isn't very low level or already heavily injured should have little trouble dispatching them. The biggest threat they present lies in the fact that their attacks occasionally leave you held and unable to easily walk away from combat until the mimic is defeated. They can be found on Dungeon: 1-6, and less commonly on D:7-12.

Tips & Tricks

If for some reason you find yourself in desperate need of escaping, blinking or teleporting away can help you do so more quickly. However, inept mimics are weak enough that this should rarely, if ever, be necessary.

History

Inept mimics were added in 0.11, and removed in 0.16.