Difference between revisions of "Aizul"
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|glyph={{LightMagenta|S}} | |glyph={{LightMagenta|S}} | ||
|tile=[[File:Aizul.png]] | |tile=[[File:Aizul.png]] | ||
− | |flags= | + | |flags={{See invisible flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{Warm blood flag}} |
|resistances={{Poison resistance}} | |resistances={{Poison resistance}} | ||
|vulnerabilities=None | |vulnerabilities=None | ||
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|xp=1669 | |xp=1669 | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
− | |magic_resistance= | + | |magic_resistance=120 |
|hp_range=142 | |hp_range=142 | ||
|avg_hp=142 | |avg_hp=142 | ||
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<!--spl-bot-begin--> | <!--spl-bot-begin--> | ||
==Spells== | ==Spells== | ||
− | {{ | + | {{Spellcaster3 |
|number= | |number= | ||
|slot1=[[Venom Bolt]] (3d18) | |slot1=[[Venom Bolt]] (3d18) | ||
− | | | + | |flags1={{Wizard slot flag}} |
− | | | + | |slot2=[[Poison Arrow]] (3d21) |
− | + | |flags2={{Wizard slot flag}} | |
− | | | + | |slot3=[[Sleep]] |
− | | | + | |flags3={{Wizard slot flag}} |
}} | }} | ||
{{clear}} | {{clear}} |
Revision as of 20:10, 24 March 2015
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
Aizul S | |
---|---|
HP | 142 |
HD | 14 |
XP | 1669 |
Speed | 15 |
AC | 8 |
EV | 18 |
Will | 120 |
Attack1 | 25 (hit: plain)
|
Resistances | rPois+ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Uses nothing |
Holiness | Natural |
Size | Large |
Type | guardian serpent, guardian serpent |
Flags | See invisible Speaks Unique Warm-blooded |
Once the primary guardian serpent of a legendary treasure hoard, he was disgraced after thieves looted it while he slept. He now slithers about the dungeon, seeking vengeance against all would-be looters. He is an accomplished spellcaster, but no more deadly in melee combat than others of his kind.
“I went to Heaven — |
Contents
Useful Info
Aizul the Neglectful Guardian is a very fast unique guardian serpent capable of deadly Poison Magic and a Hexes spell which can put you to sleep for several turns. Although not very dangerous in melee, he can deal huge amounts of poison damage to those without resistance and has much more durability than most monsters at his depth.
Location
- The Depths:1-3
- The Elven Halls
- The Swamp
- The Snake Pit
- The Shoals
- The Spider's Nest
- The Vaults:1-4
- The Crypt:1
Spells
Spell set | ||
---|---|---|
Slot1 | Venom Bolt (3d18) | Wizard flag |
Slot2 | Poison Arrow (3d21) | Wizard flag |
Slot3 | Sleep | Wizard flag |
Tips & Tricks
- Melee attacks against you will deal extra damage while asleep. Taking any damage (including poison damage) will wake you up, however.
- Poison resistance and high magic resistance are highly recommended, and even with poison resistance, expect to take decent damage from his Poison Arrows. If you lack either, definitely consider fleeing this fight until you're better prepared.
- Aizul has no arms, and thus cannot open doors. Use this to make escaping much easier.