Difference between revisions of "Jessica"
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|glyph={{LightGrey|@}} | |glyph={{LightGrey|@}} | ||
|tile=[[File:Jessica.png]] | |tile=[[File:Jessica.png]] | ||
| − | |flags= | + | |flags={{Evil flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{Warm blood flag}} |
|resistances=None | |resistances=None | ||
|vulnerabilities={{Holy vulnerability}} | |vulnerabilities={{Holy vulnerability}} | ||
| Line 12: | Line 12: | ||
|xp=25 | |xp=25 | ||
|holiness={{Natural}} | |holiness={{Natural}} | ||
| − | |magic_resistance= | + | |magic_resistance=10 |
|hp_range=10 | |hp_range=10 | ||
|avg_hp=10 | |avg_hp=10 | ||
| Line 45: | Line 45: | ||
<!--spl-bot-begin--> | <!--spl-bot-begin--> | ||
==Spells== | ==Spells== | ||
| − | {{ | + | {{Spellcaster4 |
|number= | |number= | ||
|slot1=[[Pain]] (d7) | |slot1=[[Pain]] (d7) | ||
| − | |slot2=[[Slow]] {{ | + | |flags1={{Wizard slot flag}} |
| + | |slot2=[[Slow]] | ||
| + | |flags2={{Wizard slot flag}} | ||
|slot3=[[Haste]] | |slot3=[[Haste]] | ||
| − | | | + | |flags3={{Wizard slot flag}} |
| − | | | + | |slot4=[[Blink]] |
| − | | | + | |flags4={{Wizard slot flag}} |
}} | }} | ||
{{clear}} | {{clear}} | ||
Revision as of 20:19, 24 March 2015
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
| Jessica @ | |
|---|---|
| HP | 10 |
| HD | 1 |
| XP | 25 |
| Speed | 10 |
| AC | 0 |
| EV | 10 |
| Will | 10 |
| Attack1 | 5 (hit: plain)
|
| Resistances | None |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | human, human |
| Flags | Evil Speaks Unique Warm-blooded |
| An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. |
Contents
Useful Info
Jessica the Apprentice Sorceress is a weak unique caster found very early on. She's generally pretty harmless and extremely fragile, but she occasionally generates with an attack wand that can make her dangerous.
Location
- The Dungeon:2-3
Spells
| Spell set | ||
|---|---|---|
| Slot1 | Pain (d7) | Wizard flag |
| Slot2 | Slow | Wizard flag |
| Slot3 | Haste | Wizard flag |
| Slot4 | Blink | Wizard flag |
Tips & Tricks
- Melee combatants should lure her around a corner and destroy her at close range. Ranged fighters should simply blast her on sight; she has such low life that she'll fold quickly no matter what. The only time she's a serious threat is if she manages to slow a melee fighter at range and can kite you for several turns, or if you're a caster out of MP with no means of escape.