Difference between revisions of "Penetration"
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{{flavour|Weapon: Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range.<br>Ammo: It will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range.}} | {{flavour|Weapon: Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range.<br>Ammo: It will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range.}} |
Revision as of 14:52, 1 April 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
Weapon: Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Ammo: It will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. |
Penetration is a brand which causes your ranged attacks to act like bolt spells, hitting all monsters along the path of your shot. To make the best use of this, save it for large clusters of enemies or when luring enemies into long hallways. It can be found on the following:
Brands | |
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Melee weapons | Antimagic • Chaos • Distortion • Draining • Electrocution • Flaming • Freezing • Heavy • Holy wrath • Pain • Protection • Reaching • Spectral • Speed • Vampiric • Venom Disruption • Dragon slaying • Reaping • Silver |
Launchers | Antimagic • Draining • Electrocution • Flaming • Freezing • Heavy • Penetration • Speed |
Throwing weapons | Atropa • Curare • Datura • Dispersal • Poisoned • Silver |