Difference between revisions of "Ring of evasion"
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Depends on the strength of the ring. All characters can benefit from more [[EV]], but sacrificing a ring slot for it may or may not be a good idea, depending on your other resistances. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | Depends on the strength of the ring. All characters can benefit from more [[EV]], but sacrificing a ring slot for it may or may not be a good idea, depending on your other resistances. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | ||
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Revision as of 18:49, 4 October 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
| This ring makes its wearer either more or less capable of avoiding attacks, depending on its degree of enchantment. |
A ±X ring of evasion affects the evasion of its wearer by X (ranges from +6 to -6). If the enchantment is negative, the ring is usually cursed. Even if you've identified rings of evasion in general, you won't know the specific amount of evasion a given ring offers until after you've put it on.
Desirability
Depends on the strength of the ring. All characters can benefit from more EV, but sacrificing a ring slot for it may or may not be a good idea, depending on your other resistances. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game.