Difference between revisions of "Staff of Olgreb"
(Mentioned the olgreb vault, crystal ballin') |
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{{item | {{item | ||
|itemtype=Magical staves | |itemtype=Magical staves | ||
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|weight=15 | |weight=15 | ||
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− | {{flavour|A staff which was once wielded by the mighty wizard Olgreb. It increases the power of its wielder's poison magic and can be evoked to activate its own venomous spells. | + | {{flavour|A staff which was once wielded by the mighty wizard Olgreb. It increases the power of its wielder's poison magic, grants immunity to poison, and can be evoked to activate its own venomous spells with strength depending on Evocations skill. If the wielder is skilled in Evocations, they can inflict poison damage on those struck by it, even piercing through poison resistance.}} |
The '''+9 staff of Olgreb''' is an [[artefact]] [[magical staff]] which aids in the casting of [[Poison Magic]], much like a [[staff of poison]] does. Any poison spell cast while wielding the staff of Olgreb will gain a boost to [[spell power]], usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell). | The '''+9 staff of Olgreb''' is an [[artefact]] [[magical staff]] which aids in the casting of [[Poison Magic]], much like a [[staff of poison]] does. Any poison spell cast while wielding the staff of Olgreb will gain a boost to [[spell power]], usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell). | ||
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Additionally, the wielder is rendered immune to poisons while holding the staff. This is one of the few ways one can obtain poison immunity, besides casting [[Necromutation]] or starting as an [[undead]] or [[Gargoyle]]. | Additionally, the wielder is rendered immune to poisons while holding the staff. This is one of the few ways one can obtain poison immunity, besides casting [[Necromutation]] or starting as an [[undead]] or [[Gargoyle]]. | ||
− | The staff can be used in melee combat, functioning as a +9 [[staff]]. You can improve your combat performance with this weapon by training [[Fighting]] and [[Staves]]. | + | The staff can be used in melee combat, functioning as a +9 [[staff]]. You can improve your combat performance with this weapon by training [[Fighting]] and [[Staves]]. It has a chance to deal resistance-piercing poison damage based on [[Evocations]]: |
− | {{crawlquote|''' | + | {{crawlquote|'''Activation Rate''': Evocations × 10%<br>'''Extra Damage''': 1d(Evocations × 1.875} - 1<br>30% of this damage is irresistible.<br>The target will be poisoned. This effect ignores [[poison resistance]].}} |
− | You can also evoke it to cast [[Olgreb's Toxic Radiance]] | + | You can also evoke it to cast [[Olgreb's Toxic Radiance]]. |
− | {{crawlquote|'''OTR Success Rate''': (1+[[Evocations]]) | + | {{crawlquote|'''OTR Success Rate''': (1 + [[Evocations]]) × 16.6% (100% at 5 Evocations)<br>'''Spell Power''': (1 + Evocations) × 5<br>'''Cost''': 4 [[MP]], 50 [[food]]}} |
==Desirability== | ==Desirability== | ||
− | If you plan on using lots of [[Poison Magic]], this is an excellent item to find. Not only will it enhance your poisonous spells, the chance | + | If you plan on using lots of [[Poison Magic]], this is an excellent item to find. Not only will it enhance your poisonous spells, the extra damage and high chance to poison can come in handy for fighting some of the nastier poison-resistant enemies. It's far superior to a plain [[staff of poison]]. |
− | Even if you don't want to use poison magic much, you may still wish to train Evocations | + | Even if you don't want to use poison magic much, you may still wish to train a little Evocations to take advantage of the evocable ability. While ineffective against anything poison-resistant, it is be extremely useful against large groups of enemies, especially swarms of [[list of arthropods|insects or spiders]]. Additionally, the poison immunity granted by the staff can be extremely helpful in surviving places like the [[Spider's Nest]] or [[Snake Pit]]. |
The staff will occasionally spawn in a special [[vault]] full of assorted poisonous enemies ([[list of arthropods|ants, bees,]] and [[list of snakes|snakes]]). This can be an excellent find early on, though attempting to reach the staff at the end without already having a source of poison resistance can be risky. | The staff will occasionally spawn in a special [[vault]] full of assorted poisonous enemies ([[list of arthropods|ants, bees,]] and [[list of snakes|snakes]]). This can be an excellent find early on, though attempting to reach the staff at the end without already having a source of poison resistance can be risky. | ||
==History== | ==History== | ||
− | * | + | *Prior to [[0.25]], the Staff of Olgreb had a chance to cast Venom Bolt as well as OTR when evoked, and only had a resistance-piercing chance to poison. |
*Prior to [[0.19]], its enchantment level was based on your skill with [[Poison Magic]] (Poison Magic/3). | *Prior to [[0.19]], its enchantment level was based on your skill with [[Poison Magic]] (Poison Magic/3). | ||
*Prior to [[0.14]], it only granted poison resistance instead of complete immunity. | *Prior to [[0.14]], it only granted poison resistance instead of complete immunity. | ||
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[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Staves]] | [[Category:Staves]] | ||
− |
Revision as of 17:33, 11 August 2020
A staff which was once wielded by the mighty wizard Olgreb. It increases the power of its wielder's poison magic, grants immunity to poison, and can be evoked to activate its own venomous spells with strength depending on Evocations skill. If the wielder is skilled in Evocations, they can inflict poison damage on those struck by it, even piercing through poison resistance. |
The +9 staff of Olgreb is an artefact magical staff which aids in the casting of Poison Magic, much like a staff of poison does. Any poison spell cast while wielding the staff of Olgreb will gain a boost to spell power, usually causing it to deal more damage and/or last longer (the specific impact of this, if any, depends on the spell).
Additionally, the wielder is rendered immune to poisons while holding the staff. This is one of the few ways one can obtain poison immunity, besides casting Necromutation or starting as an undead or Gargoyle.
The staff can be used in melee combat, functioning as a +9 staff. You can improve your combat performance with this weapon by training Fighting and Staves. It has a chance to deal resistance-piercing poison damage based on Evocations:
Activation Rate: Evocations × 10%
Extra Damage: 1d(Evocations × 1.875} - 1
30% of this damage is irresistible.
The target will be poisoned. This effect ignores poison resistance.
You can also evoke it to cast Olgreb's Toxic Radiance.
OTR Success Rate: (1 + Evocations) × 16.6% (100% at 5 Evocations)
Spell Power: (1 + Evocations) × 5
Cost: 4 MP, 50 food
Desirability
If you plan on using lots of Poison Magic, this is an excellent item to find. Not only will it enhance your poisonous spells, the extra damage and high chance to poison can come in handy for fighting some of the nastier poison-resistant enemies. It's far superior to a plain staff of poison.
Even if you don't want to use poison magic much, you may still wish to train a little Evocations to take advantage of the evocable ability. While ineffective against anything poison-resistant, it is be extremely useful against large groups of enemies, especially swarms of insects or spiders. Additionally, the poison immunity granted by the staff can be extremely helpful in surviving places like the Spider's Nest or Snake Pit.
The staff will occasionally spawn in a special vault full of assorted poisonous enemies (ants, bees, and snakes). This can be an excellent find early on, though attempting to reach the staff at the end without already having a source of poison resistance can be risky.
History
- Prior to 0.25, the Staff of Olgreb had a chance to cast Venom Bolt as well as OTR when evoked, and only had a resistance-piercing chance to poison.
- Prior to 0.19, its enchantment level was based on your skill with Poison Magic (Poison Magic/3).
- Prior to 0.14, it only granted poison resistance instead of complete immunity.