Difference between revisions of "Ironbound thunderhulk"
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Revision as of 22:10, 6 February 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
For a list of all ogres, see list of ogres.
ironbound thunderhulk O | |
---|---|
HP | 58-118 |
HD | 18 |
XP | 910 |
Speed | 10 |
AC | 1 |
EV | 8 |
Will | 40 |
Attack1 | 30 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Large |
Type | ogre, ogre |
Flags | Speaks Warm-blooded |
A brutish figure, hastily armoured in scraps of leather and metal to combat a fearsome intruder. On its back is an antique, arcane 'lightning rod', which calls down thunder on distant foes, though it can't hit anything adjacent or even nearly adjacent. |
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Useful info
Ironbound thunderhulks are lumbering ogres of the Vaults armed with a crude electric device. They can smite you with lightning from up to seven tiles away; but are unable to fire at opponents three tiles or closer. Up close, they can hit no harder than a standard ogre.
Spells
Spell set I | ||
---|---|---|
Slot1 | Call Down Lightning (3d26) | Magical flag |
Slot2 | Blink Range | Magical flag |