Difference between revisions of "Demonic crawler"

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==Tips & Tricks==
 
==Tips & Tricks==
 
*High damage is usually required to kill them. Barring that, the following work well:
 
*High damage is usually required to kill them. Barring that, the following work well:
**Hex [[wand]]s. [[Wand of paralysis|Paralysis]] gives [[stab]] bonuses, which usually lets melee fighters kill in time. [[Wand of charming|Charming]] can allow other spiders to do the work for you. [[Wand of polymorph|Polymorph]] will remove the regeneration. They have moderate [[willpower]], but a [[scroll of vulnerability]] can lower it.
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**Hex [[wand]]s. [[Wand of paralysis|Paralysis]] gives [[stab]] bonuses, which usually lets melee fighters kill it in time. [[Wand of charming|Charming]] can allow other spiders to do the work for you. [[Wand of polymorph|Polymorph]] will turn it into a form without regeneration. They have moderate [[willpower]], but a [[scroll of vulnerability]] can lower it.
 
**[[Cloud]]s, when combined with other sources of damage. A [[condenser vane]] can provide the extra damage required to kill one, as can [[Freezing Cloud]].
 
**[[Cloud]]s, when combined with other sources of damage. A [[condenser vane]] can provide the extra damage required to kill one, as can [[Freezing Cloud]].
**[[Scroll of immolation]] or [[Inner Flame]]. A couple of spiders exploding can do the trick. In a pinch, immolation can even work against a lone crawler, since Inner Flame creates a flame cloud on hit. Just make sure the explosions don't hurt you.
+
**[[Scroll of immolation]] or [[Inner Flame]]. A couple of spiders exploding can do the trick. In a pinch, immolation can even work against a lone crawler, since Inner Flame creates a flame cloud on hit. Just make sure the explosions don't kill you.
 
*Unlike many other opponents in the Spider's Nest, demonic crawlers are resistant to [[poison]], but they are vulnerable to weapons of [[holy wrath]] and other holy effects.
 
*Unlike many other opponents in the Spider's Nest, demonic crawlers are resistant to [[poison]], but they are vulnerable to weapons of [[holy wrath]] and other holy effects.
  

Revision as of 13:08, 20 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

For a list of all arthropods, see list of arthropods.

demonic crawler sDemonic crawler.png
HP 38-78
HD 9
XP 351
Speed 13
AC 10
EV 6
Will 60
Attack1 20 (hit: plain)
Attack2 20 (hit: plain)
Attack3 20 (hit: plain)
Resistances rPois+
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Animal
Uses Uses nothing
Holiness Demonic
Size Large
Type demonic crawler, demonic crawler
Flags Regenerates
See invisible
No skeleton
Web immune
A hellish insectoid creature with a long and bloated body, supported by dozens of short jointed legs and topped with an almost human head.

Useful Info

Demonic crawlers are grotesque demonic pests with fast speed and moderate damage. In addition, they regenerate very quickly, with +6 HP/turn. They are often encountered in the Spider's Nest.

Tips & Tricks

  • High damage is usually required to kill them. Barring that, the following work well:
    • Hex wands. Paralysis gives stab bonuses, which usually lets melee fighters kill it in time. Charming can allow other spiders to do the work for you. Polymorph will turn it into a form without regeneration. They have moderate willpower, but a scroll of vulnerability can lower it.
    • Clouds, when combined with other sources of damage. A condenser vane can provide the extra damage required to kill one, as can Freezing Cloud.
    • Scroll of immolation or Inner Flame. A couple of spiders exploding can do the trick. In a pinch, immolation can even work against a lone crawler, since Inner Flame creates a flame cloud on hit. Just make sure the explosions don't kill you.
  • Unlike many other opponents in the Spider's Nest, demonic crawlers are resistant to poison, but they are vulnerable to weapons of holy wrath and other holy effects.

History

  • Prior to 0.30, demonic crawlers didn't have fast regeneration, but had many resistances (rF+ rC+ rElec rMiasma, and 100 will) and the Warning Cry ability.
  • Prior to 0.28, demonic crawlers were Big-sized, did less damage, and did not have Warning Cry.
  • Prior to 0.25, demonic crawlers could cling to walls.