Troll (monster)
This page is about the troll monster. For the player race, see troll. For a list of all trolls, see list of trolls.
troll T | |
---|---|
HP | 25-52 |
HD | 7 |
XP | 304 |
Speed | 10 |
AC | 3 |
EV | 10 |
Will | 20 |
Attack1 | 20 (bite: plain) |
Attack2 | 15 (claw: plain) |
Attack3 | 15 (claw: plain) |
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Open doors |
Holiness | Natural |
Size | Large |
Type | troll, troll |
Flags | Regenerates Speaks Warm-blooded |
The common troll is a huge and physically powerful humanoid creature. Short on intelligence but long on brawn, its thick knobbly hide heals rapidly from most wounds.
“Buckshank bold and Elfinstone, |
Useful Info
Trolls are hulking brutes that lumber into melee, tearing apart their opponents with powerful attacks. Although they lack resistances, they regenerate HP quickly and are fairly durable for early monsters. They are most commonly found in the late Dungeon, Orcish Mines, and the Vaults. More powerful trolls will harass you throughout most of the game.
Tips & Tricks
- Use caution when you first encounter trolls; low-level melee fighters may not be able to survive long enough in melee to land a killing blow, and trollish regeneration makes it so they always win wars of attrition. Use wands or some other form of ranged attack to soften them up before engaging.
- Mephitic Cloud can render them fit for nuking from afar, but stabbing still has risks. They may still land a hit or two in melee, so don't move in for the kill unless you've got full health.
- Killing a troll has a 33% chance to produce a troll leather armour (unless you blow it up with an Orb of destruction or a wand of disintegration). The armour provides you with slightly better defense than a leather armour and a source of health regeneration.
- If you insist on taking them in melee, a good venom-branded weapon will effectively counter their regeneration.