Saltling
Revision as of 12:00, 30 July 2018 by NormalPerson7 (talk | contribs) (I have now managed to forcibly get this to work, eventually having to change the module one line at a time. That was a pain, and that's only 1 of the 3 broken articles...)
Version 0.21: This article may not be up to date for the latest stable release of Crawl.
saltling 9 | |
---|---|
HP | 17-36 |
HD | 8 |
XP | 967 |
Speed | 12 |
AC | 15 |
EV | 5 |
Will | Immune |
Attack1 | 20 (hit: plain)
|
Resistances | rPois+++ rN+++ rElec rMiasma rTorm rDrown rF+ rC+ |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Brainless |
Uses | Open doors |
Holiness | Non-living |
Size | Medium |
Type | golem, saltling |
Flags | Unbreathing |
A small, human-shaped agglomeration of salt. It was created by the last fugitive loyalists of the fallen eastern empire, forced in desperation to construct golems from local resources to defend themselves. |
Useful Info
Saltlings are small, fast constructs. Hardly a threat on their own, they tend to appear in groups supporting ragged hierophants, peacekeepers, and servants of whispers. They are found almost exclusively in the Desolation of Salt.
Tips & Tricks
Like all constructs, saltlings make no noise when injured. Take advantage of this fact by pulling them away from their groups at the edge of your line of sight. The fewer targets between you and an actual threat you have to deal with, the better.
History
Saltlings were added in 0.19.
Categories:
- 0.21 articles
- Hit type
- Plain flavour
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Electricity resistance
- Miasma resistance
- Torment resistance
- Drown resistance
- Fire resistance
- Cold resistance
- Brainless intelligence
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Medium monsters
- Unbreathing monsters
- Monsters