Olgreb's Toxic Radiance

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Olgreb's toxic radiance.png Olgreb's Toxic Radiance
Level 4
School1 Poison
Source(s)
Casting noise 2
Spell noise 0
This spell causes the caster to radiate toxic energy, continuously inflicting poison on everything nearby for as long as the spell lasts. Be warned that this magic is baleful for its user, as the epicenter of the aura is potent enough to afflict even those otherwise resistant to poison.

Olgreb's Toxic Radiance (often abbreviated as OTR) is a level 4 Poison Magic spell which hurts and poisons any creatures without poison resistance in the caster's line of sight for a few turns. The damage done is 1d(3+power/25) per turn (time scaled if necessary), and decreases with distance from the caster, doing around 35% damage at the very edge of LOS. This damage ignores AC, and is modified by the victim's poison resistance or vulnerability (monsters with one level of resistance are immune). The player character doesn't suffer this direct damage, unless the spell was cast by a monster, but will be poisoned if not immune to poison. Having Cure Poison or extra potions of curing is recommended for those who will be using this spell often. The artifact Staff of Olgreb can be evoked to cast this spell and grants immunity to it.

This spell is not the crowd control nuke one might expect. Poison works best when stacked with repeated applications, so using this to directly kill whole groups of monsters would take ages and lots of mana. What this spell will do is thin out a mixed or partly-injured crowd, killing off weak and injured monsters while chipping away at the stronger ones. It is capable of effectively killing off insects and spiders (almost all of which are vulnerable to poison), which makes it very useful in the Spider's Nest and in ant or bee hives.

History

Prior to 0.13 this spell poisoned all visible creatures for a single turn, didn't cause any direct damage. and could be cast when drawing the Venom card from a Deck of destruction.

In 0.10, the effectiveness of Olgreb's Toxic Radiance was modified to scale with spell power and to still affect poison-resistant players 10% of the time.