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  • ...an up continues. Clarified what deformed body mutation does—perhaps goes into more detail than needed, but this is something that has been subject to a l and into
    443 bytes (73 words) - 08:34, 31 January 2014
  • ...ins (the Cave Orcs) possess below the ground, descend in search of plunder and adventure. ...using missile weapons. Hill Orcs are passable users of most types of magic and are particularly skilled with Fire.
    3 KB (524 words) - 21:11, 14 February 2024
  • ...as well as in the water. Experts at swimming, they need not fear drowning and move very quickly through water. ...he most efficient ways to fight underwater. They therefore prefer polearms and short swords above all other weapons, though they can also use longer sword
    3 KB (487 words) - 00:39, 27 March 2024
  • ...ut half the size of Humans, live in small villages. They live simple lives and have simple interests. Sometimes a particularly restless Halfling will leav ...hy and dextrous, but are poor at magic (except for charms, translocations, and air magic). They advance in levels as rapidly as Humans. Halflings cannot w
    4 KB (539 words) - 06:14, 10 September 2022
  • ...melee attacks inflict both [[sickness]] and [[retching]] in their victims, and upon death, their body spills out a rapidly expanding [[cloud]] of [[miasma ...at range. The miasma will spread faster than you can walk or slither away, and no one wants to rot any more than they absolutely have to.
    2 KB (243 words) - 23:25, 29 August 2014
  • ...wn origin. They are well suited to lurking in the darkness of the Dungeon, and have a reduced range of vision which also reduces the range at which they c ...makes them unable to wield large weapons, but they are agile and stealthy, and advance in levels as quickly as Humans.}}
    5 KB (684 words) - 06:22, 17 February 2024
  • ...your allies from anywhere within its [[LOS]]. They do not occur naturally, and can only be encountered if summoned by a [[curse toe]]'s [[Summon Mushrooms ...een tormented to low HP. The amount of mushrooms can make it hard to move, and their [[confusion]]-branded melee can make it harder to fight the toe.
    702 bytes (108 words) - 16:14, 11 August 2023
  • ...re small magical creatures distantly related to Elves. They love to frolic and cast mischievous spells. ...ze makes them unable to wear most armour. They cannot wield large weapons, and even most smaller weapons require both hands to be wielded by a Spriggan.}}
    8 KB (1,282 words) - 07:52, 19 February 2024
  • ...n [[0.15]].2 and found that it has Slay -2 and Stealth + instead of slay-3 and stealth++. I've tried to upload a screen shot to prove it but got an error
    415 bytes (61 words) - 17:31, 22 February 2015
  • ...isible creatures, and have tough skin, but their tails are relatively slow and cannot move them around as quickly as can other creatures' legs (this only Nagas can spit poison; the accuracy and damage of this poison increases with the Naga's experience level.}}
    5 KB (779 words) - 17:15, 3 March 2024
  • ...at specific weapon skills. They advance quite slowly in experience levels and are rather sub-par at using magic. Like Nagas, they receive reduced protect *Centaurs are hybrids, half-horse and half-man:
    4 KB (555 words) - 02:12, 2 October 2023
  • {{flavour|Ogres are huge, chunky creatures who are very strong and robust, but are not nimble at all. They possess a raw talent for magic, but Their preferred methods of avoiding beatings are dodging and the use of shields, but they can also use armours made from magical hides,
    5 KB (788 words) - 04:56, 15 January 2024
  • ...even the most terrible wounds. However, they are hopeless at spellcasting and learn most skills very slowly.}} **Like all large creatures, they receive an [[EV]] and [[Dodging]] penalty.
    7 KB (1,083 words) - 00:50, 14 January 2024
  • ...a species of hybrids, posessing human bodies with bovine heads. They delve into the Dungeon because of their instinctive love of twisting passageways. ...an <code>[[XL]] + 22.5</code>% chance. This equates to roughly 25% at XL2 and 50% at XL27.
    2 KB (338 words) - 10:16, 22 April 2024
  • ...and boots. Their magical nature helps them evade attacks while in motion, and despite their lack of wings, more experienced Tengu can magically fly. ...oor at ice and earth magic. Tengu do not appreciate any form of servitude, and so are poor at using invocations. Their light avian bodies cannot sustain a
    4 KB (634 words) - 17:34, 15 February 2024
  • ...e on a variety of colours. This happens at an early stage in their career, and the colour is determined by chromosomes, not by behaviour. ...ity on the part of the player. They are good general-purpose spellcasters, and typically their spellcasting aptitudes will adapt slightly when they gain a
    8 KB (1,247 words) - 02:33, 25 May 2024
  • ...like members of their mortal part's species, but they are extremely robust and can draw on great supplies of magical energy. ...ence than any other species, gain skills slightly less quickly than Humans and, due to their status, refuse to worship any god.}}
    3 KB (493 words) - 22:57, 16 February 2024
  • Demonspawn advance slowly in experience and learn most skills slightly slower than Humans, although they are talented a ...r [[The Shining One]]), have vulnerability to [[holy]] and [[holy wrath]], and can't wield weapons of holy wrath. However, they aren't true [[demon]]s, so
    4 KB (592 words) - 04:02, 15 January 2024
  • {{flavour|These are undead creatures who travel into the depths in search of revenge, redemption, or just because they want to. ...ght them into unlife also grant them a special connection with the divine, and as they increase in levels, they become increasingly in touch with the powe
    7 KB (1,134 words) - 17:21, 3 March 2024
  • ...undead creatures that sleep in their graves for years on end, only to rise and stalk the living. Slain foes heal these monstrous beings as they feast on t ...h their claws and, due to their contact with the grave, can use ice, earth and death magic without too many difficulties.
    5 KB (808 words) - 01:40, 10 June 2024

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