Wraith
This page is about the Monster. For the card, see Wraith card
wraith W | |
---|---|
HP | 21-45 |
HD | 6 |
XP | 210 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | 56 |
Attack1 | 13 (hit: drain experience)
|
Resistances | rC+, rPois+++, rN+++, rTorm, rRot+++, rSticky, rConstr, rDrown |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Undead |
Size | Medium |
Type | wraith, wraith |
Flags | Insubstantial Evil See invisible Levitate |
This undead spirit appears as a cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence. |
Useful Info
Wraiths are evil, incorporeal undead monsters. Like most undead they resist poison and cold, and like wights they have XP-draining attacks. Unlike wights, they do not wield weapons or arrive in packs, making them much less dangerous foes. They can be found in the middle-floors of the Dungeon, as well as in the Crypt.
Tips & Tricks
- You can summon your own wraiths with the Haunt spell.
Categories:
- Hit type
- Drain experience flavour
- Cold resistance
- Poison resistance
- Poison resistance 3
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Sticky flame resistance
- Constriction resistance
- Drown resistance
- Holy vulnerability
- Holy wrath vulnerability
- Normal intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Insubstantial monsters
- Evil
- Evil monsters
- See invisible
- Levitate
- Monsters